Adolescents who are struggling with substance misuse, mental health issues, and/or issues around sexual health, such as preventing sexually transmitted infections, have an unlikely resource—video games.
Playbl is a digital behavioral health company, spun out from Yale School of Medicine’s play2PREVENT Lab, which harnesses the power of play through interactive games focused on mental health, substance misuse, and sexual health to help adolescents live happier and healthier lives.
Their five games are geared toward youth ages 10 – 20, but have customizations for the various age groups within the range.
Much goes into the development of these tools. “Our games are informed by theoretical constructs, built with the input from behavioral scientists and other content experts, and tested using the most rigorous scientific methods, such as a randomized controlled trial design, following hundreds of teens for up to two years, demonstrating impact,” said Lynn E. Fiellin, MD, professor of medicine (general medicine) in Yale’s Department of Internal Medicine and founding director of play2PREVENT Lab.