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IRCC Seminar Series: Co-Creating A Sense of Belonging in Illness & Disability

March 20, 2026
ID
13971

Transcript

  • 00:01Okay. Let's get start. Good
  • 00:03morning. Good morning, everyone.
  • 00:05Thank you so much for
  • 00:07being here with us today.
  • 00:09It's our pleasure to have
  • 00:12you, and I would like
  • 00:13to introduce to you,
  • 00:15our your,
  • 00:17international
  • 00:18health care of the citizenship
  • 00:19collaboration seminar series.
  • 00:22So we are on seminar
  • 00:24four. It's our pleasure to
  • 00:26have you here.
  • 00:28This year, the seminar, we
  • 00:30are trying to,
  • 00:32collectively
  • 00:33learning from one each other,
  • 00:35and see how the citizenship
  • 00:38concept and could
  • 00:40be applied for your culture,
  • 00:42your country,
  • 00:43and what you can learn
  • 00:44in exchange knowledge and grow
  • 00:46together.
  • 00:47So just please keep in
  • 00:49your agenda that our next
  • 00:50seminar series will be on
  • 00:52April twenty third
  • 00:54and you have all your
  • 00:55colleagues from UK present their
  • 00:58experience and how to develop
  • 00:59this framework.
  • 01:03I will start with land
  • 01:05acknowledgment.
  • 01:06Our land in Connecticut was
  • 01:08was not chief territory. It
  • 01:10is our duty to acknowledge
  • 01:12acknowledge that many of the
  • 01:14institutions
  • 01:15where we work or conduct
  • 01:17the research,
  • 01:18in and on native land.
  • 01:20So give it thanks.
  • 01:22Land acknowledge meant do not
  • 01:24exist in the past tense
  • 01:26or historical
  • 01:27context.
  • 01:28Colonialism
  • 01:29is a current ongoing process,
  • 01:31and we need to be
  • 01:33mindful of our present participation.
  • 01:38I will pass to my
  • 01:39colleague, Elizabeth.
  • 01:57It is a better one
  • 01:58in mood.
  • 02:03Okay. Can you hear me
  • 02:04now? Yes.
  • 02:06Wonderful.
  • 02:07Wonderful. Sorry about that. Several
  • 02:09people have worked together
  • 02:11to make this
  • 02:12theories possible. As you can
  • 02:14see here, the list of
  • 02:15names and our committee and
  • 02:16the IRCC chairs.
  • 02:19The International Recovery and Citizenship
  • 02:22Collective is an amazing legacy,
  • 02:25and it has disseminated,
  • 02:27as you can see here,
  • 02:28throughout the world in these
  • 02:29countries
  • 02:30in North North and South
  • 02:32America,
  • 02:33Asia,
  • 02:34Europe, and Oceania.
  • 02:36Please keep your microphones muted,
  • 02:39and feel free to use
  • 02:40the chat to share any
  • 02:42questions or difficulties you may
  • 02:44have.
  • 02:45Like Graciela mentioned, we will
  • 02:46be opening
  • 02:47question time at the end,
  • 02:50and, we are recording.
  • 02:52So all seminars will be
  • 02:53made available on our website.
  • 02:56As a disclaimer, these webinars
  • 02:58are part of the twenty
  • 03:00twenty five, twenty six IRCC
  • 03:01seminar series, and
  • 03:04all the material in this
  • 03:05presentation except,
  • 03:07public domain pictures are copyrighted
  • 03:10source and cannot be reproduced
  • 03:12or copied without permission from
  • 03:14the IRCC and the authors
  • 03:16and speakers.
  • 03:17So please cite the source
  • 03:18when you're using it,
  • 03:20and do not distribute the
  • 03:21presentation for a fee.
  • 03:23The opinions of the moderator
  • 03:25and panelists
  • 03:27don't represent the official position
  • 03:28of IRCC
  • 03:30and does not officially support
  • 03:31or endorse opinions described here.
  • 03:36And we
  • 03:37value and kindly thank
  • 03:39all of our sponsors
  • 03:41listed here.
  • 03:43And now to our inspiring
  • 03:46presentation of
  • 03:47recovering citizenship
  • 03:49on the way board game
  • 03:50from
  • 03:51concept to play. Our presenters
  • 03:53today are from
  • 03:55Hong Kong, and it's, eleven
  • 03:57PM there now. So thank
  • 03:59you for joining us
  • 04:00who we will be,
  • 04:03hearing from a video of
  • 04:04miss Carrie Chow. She's
  • 04:07senior peer supporter of Richmond
  • 04:08Fellowship Hong
  • 04:10Kong, artist
  • 04:11and designer of the RC
  • 04:14buddy, who you will soon
  • 04:15meet,
  • 04:16and main facilitator of a
  • 04:18citizen's
  • 04:19project. She'll be joining us,
  • 04:21as I said, through video.
  • 04:22Miss Clarice Tam as occupational
  • 04:25therapist
  • 04:26and coinvestigator
  • 04:27in the citizen project and
  • 04:29on I see on the
  • 04:30way board game.
  • 04:33We also will be hearing
  • 04:35from miss Erin So,
  • 04:37who is an occupational therapist
  • 04:38at,
  • 04:40Richmond,
  • 04:41fellowship in Hong Kong as
  • 04:42well as principal investigator
  • 04:45of the On the Way
  • 04:46board game, co investigator in
  • 04:48Citizens Project,
  • 04:50and group coordinator of Citizens
  • 04:52Project.
  • 04:53And last but not least,
  • 04:55miss Leona Shung. She's team
  • 04:57leader of occupational therapy department
  • 05:00and RFIHK,
  • 05:02principal investigator in the project,
  • 05:05inventor
  • 05:05and coinvestigator
  • 05:07of RC On The Way
  • 05:08board game, coordinator,
  • 05:10project director of Citizens Project,
  • 05:12and convener, Citizens Project Research.
  • 05:16So without further ado,
  • 05:19it's my great pleasure to
  • 05:20open the mic to Clarice.
  • 05:23Yes. So hello, everyone. So
  • 05:26happy so happy to be
  • 05:27here to share about our
  • 05:29board games. So later, we
  • 05:31will talk about, like we
  • 05:32introduce where we're from from
  • 05:34Richmond Fellowship, and then we
  • 05:36will talk about how this
  • 05:37board game come from a
  • 05:38concept into a real product.
  • 05:40And then we'll talk about
  • 05:41a little bit about our
  • 05:42research on this project. And
  • 05:44then last but not least,
  • 05:46a game demonstration
  • 05:47and let you have a
  • 05:48taste of the board game
  • 05:49as well.
  • 05:51So we can go to
  • 05:52sneak. Yeah. So before we
  • 05:54start, I would like to
  • 05:55introduce all of you to
  • 05:56have a Zoom photo together.
  • 05:58We have this very unique
  • 06:00chance to be, like, having
  • 06:02you all from all around
  • 06:03the world to listen to,
  • 06:05like, our concept on our
  • 06:06board game from Hong Kong.
  • 06:07So if you want to,
  • 06:09you can turn on your
  • 06:10Zoom camera
  • 06:12so we can join us
  • 06:13in the photo sheet.
  • 06:15Yes.
  • 06:16Wow. I can see there's,
  • 06:17like, a conference room.
  • 06:20Yes. People a lot of
  • 06:21people in the room as
  • 06:22well.
  • 06:24Yes.
  • 06:28Yeah.
  • 06:29So
  • 06:30let's say one, two, three,
  • 06:31and cheers.
  • 06:37Yeah. Great. Yeah. Thank you
  • 06:39very much, everyone.
  • 06:41It's lovely to see you
  • 06:42on. Now I'll pass it
  • 06:43to Liana to talk about
  • 06:45the rich our Richmond fellowship
  • 06:47and then more about our
  • 06:48board game.
  • 06:53Hi. Good morning or good
  • 06:55afternoon, everyone. This is Liana
  • 06:57from Richmond Fellowship of Hong
  • 06:59Kong. I'm truly honored to
  • 07:01be here today to share
  • 07:02the story behind our board
  • 07:04game, recovering citizenship on the
  • 07:07way.
  • 07:08It's very
  • 07:09great honor to see everyone
  • 07:11here. I saw,
  • 07:14Annie,
  • 07:15Patty,
  • 07:16everyone. I
  • 07:18a lot of people pay
  • 07:19me their face.
  • 07:21Hi.
  • 07:22So let me go
  • 07:24let me
  • 07:26Hi. Yeah.
  • 07:28I,
  • 07:29and, also, yeah, thanks everyone
  • 07:31being here today.
  • 07:33And, your encouragement
  • 07:35inspire us to create a
  • 07:37bilingual
  • 07:37version to keep us moving
  • 07:40forward. And, this project has
  • 07:42been one of the most
  • 07:43meaningful experience in our in
  • 07:46my career.
  • 07:47I never imagined this small
  • 07:49little board game can be,
  • 07:52travel to other country.
  • 07:54So,
  • 07:55we I was also want
  • 07:56to thanks for my incredible
  • 07:58team, Erin,
  • 07:59Clarice, Fiona
  • 08:01for the hard work, and
  • 08:03we walked through all those
  • 08:05challenges and hard times together.
  • 08:08Yeah. Thank you.
  • 08:10Okay. Let let me,
  • 08:12briefly share who we are.
  • 08:14We are coming from,
  • 08:16Richmond Fellowship of Hong Kong.
  • 08:18Our parents'
  • 08:19organization
  • 08:21begin in UK.
  • 08:23Here in Hong Kong, we
  • 08:24serve more than,
  • 08:26forty one years
  • 08:28as part of, Richmond Fellowship
  • 08:31Asia Pacific Network.
  • 08:33As a nonprofessional
  • 08:36sorry. Nonprofit
  • 08:37organization,
  • 08:38we committed to mental health
  • 08:41care through vocational rehab,
  • 08:44community
  • 08:45mental health service, residential
  • 08:47service, also,
  • 08:48family caregiver and peer support.
  • 08:51Next,
  • 08:52please.
  • 08:53The face on the way
  • 08:55actually remind us recovering and
  • 08:57citizenship
  • 08:58are lifelong journey.
  • 09:00Who
  • 09:01they don't have a final
  • 09:03destination.
  • 09:04We are always moving forward
  • 09:07step by step together.
  • 09:08It's a shared path. And,
  • 09:11this game actually invites
  • 09:13players to walk that path
  • 09:15side by side with laughter,
  • 09:18empathy,
  • 09:19praise, and courage,
  • 09:21reminding us that no one
  • 09:24has to travel alone.
  • 09:26Next, please.
  • 09:28The an the inspiration
  • 09:30of this game actually came
  • 09:31in two zero two o
  • 09:33during our visit to Perch,
  • 09:35and, the classes was not
  • 09:38in, you know, hospital or
  • 09:40clinic, but in, community soup
  • 09:43kitchen,
  • 09:44Ikea, and
  • 09:45it's everywhere.
  • 09:47And they were casual,
  • 09:48safe environment that people can,
  • 09:51build genuine connection with each
  • 09:53other. So,
  • 09:56next, please.
  • 09:57So when we
  • 09:58return home,
  • 09:59we ask ourselves
  • 10:02how to create something
  • 10:04fun, portable, and can play
  • 10:06everywhere.
  • 10:07And, also, we can use
  • 10:08the tools to,
  • 10:10for advocacy
  • 10:12and to,
  • 10:13for community
  • 10:14inclusion
  • 10:16and creates
  • 10:17hope. So,
  • 10:19next, please.
  • 10:20We want it to fit
  • 10:21in with Asian
  • 10:23culture by emphasizing bonding
  • 10:26across generation,
  • 10:28embodying,
  • 10:30the spirit of,
  • 10:32citizenship
  • 10:33and create safe
  • 10:35environment
  • 10:36for
  • 10:38the conversation
  • 10:39and build relationship.
  • 10:41So, I remember back to
  • 10:43my old days when I
  • 10:44was a baby, my grandma
  • 10:46used to carry me to
  • 10:47relatives' home to watch her
  • 10:49playing Mahjong,
  • 10:51and they chat between games.
  • 10:53So that is the reason
  • 10:55why we want to have
  • 10:56a board game to make
  • 10:57people speak up. Next, please.
  • 11:02So these are the,
  • 11:04evolution process of the game
  • 11:06map.
  • 11:08Yeah. This is my hand,
  • 11:10handwriting,
  • 11:11my drawing.
  • 11:13Next, please.
  • 11:15So,
  • 11:16one of my colleagues say
  • 11:18this game map design looks
  • 11:20like a worm
  • 11:21or a snake.
  • 11:23So we'd end up change
  • 11:24it to the final
  • 11:26design. Next, please.
  • 11:28So this is the final
  • 11:30design. It's much better. Doesn't
  • 11:32look like you're warm.
  • 11:34To make,
  • 11:36next, please.
  • 11:39Yeah. To make it truly
  • 11:41ours,
  • 11:42we turn to cocreation.
  • 11:44So through the focus group
  • 11:46with,
  • 11:47with our people with,
  • 11:51live experience,
  • 11:52peer supporters,
  • 11:53our,
  • 11:55staff,
  • 11:56and,
  • 11:58our our family caregivers.
  • 12:00So we developed the cards
  • 12:02altogether.
  • 12:04You can see the photos.
  • 12:06Next, please.
  • 12:10Yeah. Actually, this time is
  • 12:11during COVID nineteen, so everyone
  • 12:13is wearing mask.
  • 12:15Yeah. Next, please.
  • 12:18So every card tells a
  • 12:20new a a real story,
  • 12:21a human story of resilience
  • 12:24and growth,
  • 12:26drawn from lived experience.
  • 12:29Next, please. Includes
  • 12:31those,
  • 12:31from Hong Kong mental health
  • 12:33policies,
  • 12:34the classes contents, what which
  • 12:37we go through,
  • 12:38like, family relationship,
  • 12:41what is five hours,
  • 12:44finance,
  • 12:45any I remember the finance
  • 12:47part.
  • 12:49Yeah. And all those parts.
  • 12:50Yeah. Next, please.
  • 12:53So,
  • 12:55actually, they don't have model
  • 12:57answer on the instruction manual
  • 12:59in this game because recovery
  • 13:02is built from lived experience,
  • 13:04from what we learn from
  • 13:06each other, and from being
  • 13:08street smart through our citizens
  • 13:11classes
  • 13:12and through the life our
  • 13:13life itself.
  • 13:15So,
  • 13:16along the way, we create
  • 13:18spaces and creativity
  • 13:20and,
  • 13:21expressions.
  • 13:22So we are thinking how
  • 13:24can we honor and sustain
  • 13:26the work from
  • 13:27our peer supporters,
  • 13:29working with us.
  • 13:32Next, please.
  • 13:33So,
  • 13:34we have, like, arts and
  • 13:36planting opportunities
  • 13:38for
  • 13:40everyone to share
  • 13:42students' journeys
  • 13:43through,
  • 13:45different,
  • 13:46like, Instagram
  • 13:47reels,
  • 13:49connecting.
  • 13:51Actually, we have people drawing
  • 13:53on,
  • 13:54on the wall.
  • 13:56Next, please.
  • 13:57And I found,
  • 13:59similar something similar in Connecticut,
  • 14:03but ours is a a
  • 14:04lot a lot smaller, a
  • 14:06very small version.
  • 14:09So citizens can be a
  • 14:10form of art. It's not
  • 14:12just,
  • 14:13something we do, but, it
  • 14:16we feel, like, deeply
  • 14:17and carry with us in
  • 14:19our heart and memories.
  • 14:21Next, please.
  • 14:24This is the Instagram
  • 14:26reels that I mentioned just
  • 14:28now. We we use,
  • 14:30the student stories and create
  • 14:32the those wheels, and they
  • 14:34can, like, revisit again and
  • 14:36again.
  • 14:37Next,
  • 14:39please.
  • 14:40So one of our favorite,
  • 14:43creation is our mascot,
  • 14:47ours,
  • 14:48create by senior
  • 14:50peer supporter, Saolan.
  • 14:53Actually, the name is called
  • 14:54Aussie Buddy.
  • 14:55And,
  • 14:56yeah, let's let's hear what's
  • 14:59what she say about how
  • 15:00to create the Buddy and
  • 15:02what is represents.
  • 15:04Thank you.
  • 15:08Hi. I'm Shouline Carey.
  • 15:10I'm a senior peer supporter,
  • 15:13a person in mental recovery,
  • 15:15a visual artist, and a
  • 15:17creator of RC Buddy.
  • 15:19Richard and Carmen.
  • 15:21Their names begin with r
  • 15:22and c, representing
  • 15:24recovering citizenry.
  • 15:27For many years,
  • 15:28I experienced
  • 15:29weight gains caused by medication
  • 15:32side effects.
  • 15:33It affected my daily life
  • 15:35and challenged my confidence.
  • 15:38Full exercise and healthy diet.
  • 15:41I gradually transformed my body
  • 15:43and regained my self esteem.
  • 15:46When I created RC Buddy,
  • 15:49I wanted to decide characters
  • 15:50who are a little chubby,
  • 15:53but always trying their best
  • 15:55to be active,
  • 15:56optimistic,
  • 15:57and never give up.
  • 15:59Someone who could encourage others
  • 16:01in mental recovery
  • 16:03will also face similar challenges.
  • 16:07Alcimatis
  • 16:08personality
  • 16:09reflects a plan of myself
  • 16:11and many peers in recovery.
  • 16:15Richard is curious and eager
  • 16:17to learn. Carmen is outgoing
  • 16:19and loves sports.
  • 16:21But no matter what, they're
  • 16:23always kind,
  • 16:24warm, and adorable.
  • 16:27Richard and Carmen both look
  • 16:29like peanuts.
  • 16:31In Hong Kong, eating peanuts
  • 16:33is a slang for being
  • 16:34bystander,
  • 16:36waiting for drama to unfold.
  • 16:39It also mirrors how society
  • 16:41sometimes view people in recovery
  • 16:43with curiosity,
  • 16:46indifference, or even stigma.
  • 16:48By giving them a peanut
  • 16:50like appearance,
  • 16:52I hope to inspire our
  • 16:54society
  • 16:55not to be passive bystander,
  • 16:57but to engage,
  • 16:59participate, and understand.
  • 17:01To see people in recovery
  • 17:03also possess the five hours,
  • 17:07and they truly belong and
  • 17:09contribute as part of our
  • 17:11society
  • 17:13in their world. Priscilla,
  • 17:14I think it is time
  • 17:16to stop. Yeah. Thank you.
  • 17:22So next, please.
  • 17:25Actually, we launched a mascot
  • 17:27design competition,
  • 17:29and,
  • 17:30our senior peer supporter, Carrie,
  • 17:33won the game. So,
  • 17:35we used
  • 17:37our buddy as the mascot
  • 17:39of our board game as
  • 17:40well.
  • 17:41So now,
  • 17:42we continue to
  • 17:44to mention about the promotion
  • 17:46of board game.
  • 17:48Next, please.
  • 17:51We actually use in few
  • 17:53elements,
  • 17:55in the citizens projects,
  • 17:57including
  • 17:58projects,
  • 18:00parties, and also graduation
  • 18:03ceremony.
  • 18:04So,
  • 18:06next, please.
  • 18:08Through community
  • 18:10events,
  • 18:11like those, we actually want
  • 18:14to promote it within our,
  • 18:16agency.
  • 18:17So,
  • 18:18in the new staff orientation
  • 18:21training and the staff retreat,
  • 18:23we introduce this game to
  • 18:25everyone, like, over two hundred
  • 18:28people.
  • 18:29Next, please.
  • 18:32And also the external parties
  • 18:34like the other NGOs
  • 18:36and,
  • 18:38yeah,
  • 18:39corporate,
  • 18:41corporate agencies.
  • 18:43Next, please.
  • 18:46And this year, actually, we're
  • 18:48especially excited to welcome
  • 18:51the delegation
  • 18:52from,
  • 18:53Taiwan, Singapore,
  • 18:55Guangzhou in China,
  • 18:57Macau.
  • 18:58We shared citizens project and
  • 19:01our board game to them.
  • 19:03Them. We,
  • 19:04and and strengthened the partnership
  • 19:06across the Asia. And this
  • 19:08year, we post our board
  • 19:10games to New Zealand, to
  • 19:11Helen Hammer, and also,
  • 19:14to Yale Purge team.
  • 19:17So next, please.
  • 19:20So I will pass the
  • 19:21time now to Erin who
  • 19:22will share more about the
  • 19:24research
  • 19:25behind the board game. Thank
  • 19:27you.
  • 19:28Hey, Liana.
  • 19:30Hello, everyone. I'm Erin, one
  • 19:31of the occupational therapists at
  • 19:33Richmond Fellowship of Hong Kong,
  • 19:35and I'm also the principal
  • 19:36investigator on evaluating the effectiveness
  • 19:39of the RC board game.
  • 19:40So it's my pleasure to
  • 19:41be with you all today.
  • 19:43It is our aim that
  • 19:44we discuss the impacts of
  • 19:45the board game through concrete
  • 19:47figures and data.
  • 19:48So, therefore,
  • 19:49since the last quarter of
  • 19:50last year, we commenced conducting
  • 19:53a research internally in our
  • 19:54fellowship. Next, please.
  • 19:58So this is our research
  • 19:59topic, an evaluation of a
  • 20:01four session recovering citizenship on
  • 20:03the way board game. So
  • 20:05we use a focus group
  • 20:06study to demonstrate alongside,
  • 20:09the questionnaires to to elicit
  • 20:10the best picture on the
  • 20:11effectiveness of our board game.
  • 20:13So in this research, we
  • 20:15recruit service users from our
  • 20:16agency and also staff who
  • 20:18are trained as the board
  • 20:19game facilitators,
  • 20:21and, we will discuss their
  • 20:22experiences then.
  • 20:24Next, please.
  • 20:26So to achieve our aim
  • 20:27to gain a holistic view
  • 20:28on the experiences,
  • 20:30we evaluate players' understanding of
  • 20:32the citizens project after the
  • 20:34four session working group. And
  • 20:35there are also their levels
  • 20:36of satisfaction
  • 20:38and their perceived visibility and
  • 20:39sustainability of the board game.
  • 20:41Next, please.
  • 20:44In terms of assessment tools,
  • 20:46we utilize focus groups to
  • 20:48gather qualitative figures from both
  • 20:50participants
  • 20:51and facilitators.
  • 20:52Participants will be asked to
  • 20:53complete an additional citizenship measure
  • 20:56at two time points to
  • 20:57evaluate the changes of understanding
  • 20:59to the citizens project after
  • 21:01playing the board game.
  • 21:02Next, please.
  • 21:05So for the purpose of
  • 21:06the research, we conduct a
  • 21:08four session board game group
  • 21:09in each service unit in
  • 21:10our agency. So each group
  • 21:12will comprise of roughly six
  • 21:14to eight players who are
  • 21:15eighteen or above, Cantonese b
  • 21:17k, and our service users
  • 21:19of our fellowship.
  • 21:20Next, please.
  • 21:23So to maximize players' comprehension
  • 21:25to the citizenship measure, we
  • 21:27utilize its Chinese version as
  • 21:29the assessment tool. So this
  • 21:31has been previously validated by
  • 21:33our research team led by
  • 21:34Leona at the fellowship, and
  • 21:36the results have been and
  • 21:37also Fiona and have and
  • 21:38the results have been published
  • 21:39to inter international journals.
  • 21:41Next, please.
  • 21:45Knowing that the board game
  • 21:45is a pioneering initiative within
  • 21:47our agency and region wide,
  • 21:49our team has filmed an
  • 21:50introductory video on the game
  • 21:52rules, which has been posted
  • 21:53on the agency's official YouTube.
  • 21:55You may also fill it
  • 21:57with English subtitles if you
  • 21:58turn on the closed caption
  • 21:59function. So please feel free
  • 22:01to watch the video if
  • 22:01you want to gain a
  • 22:02thorough understanding of the game
  • 22:04of of the gameplay process
  • 22:05up to today.
  • 22:06Next, please.
  • 22:08So now I'll be introducing
  • 22:10the in the most interesting
  • 22:12part of today about the
  • 22:13gameplay protocol and also some
  • 22:14of the guiding questions that
  • 22:16we developed for our peer
  • 22:17supporters at our agency.
  • 22:19All of our peer supporters
  • 22:21have been trained as board
  • 22:22game facilitators
  • 22:23before. So here is the
  • 22:24outline of the four session
  • 22:26group that we were mentioning
  • 22:27earlier on. So let me
  • 22:28go through them in details.
  • 22:30Next, please.
  • 22:33So before that, let's talk
  • 22:34about the components enclosed in
  • 22:35our board game pack. So
  • 22:37there'll be five types of
  • 22:38cards there,
  • 22:39that resonates a life journey
  • 22:41of a person, and, also,
  • 22:42we suggest having at most
  • 22:43eight players in each game
  • 22:44play to facilitate sharing. Next,
  • 22:47please.
  • 22:49So in session one here,
  • 22:51along,
  • 22:52we have the, road to
  • 22:53friendship.
  • 22:55Next, please.
  • 22:57So in this section of
  • 22:58the board game, there are
  • 23:00various tasks embedded. For example,
  • 23:02asking players to take a
  • 23:03selfie together or helping each
  • 23:05other to do some light
  • 23:06massage.
  • 23:07So through these missions, we
  • 23:08seek to build players' relationship
  • 23:10through multiple interaction and sharing.
  • 23:13And by feedback, it is
  • 23:14often seen that players have
  • 23:16much more natural interaction with
  • 23:18each other after completing these
  • 23:19missions that require joint efforts.
  • 23:21Next, please.
  • 23:24So we suggest our facilitators
  • 23:25can refer to some of
  • 23:26our guiding questions here so
  • 23:28that players can know each
  • 23:29other much better after the
  • 23:31first group session. So, for
  • 23:32example, how have your friends
  • 23:34supported you through difficult times?
  • 23:36Things like that. Next, please.
  • 23:39So coming up next is
  • 23:40session two. So in session
  • 23:42two, we will walk through
  • 23:43the two major cards, which
  • 23:45are work and also further
  • 23:46studies. So let's look at
  • 23:47work first. Next, please.
  • 23:51So for work here, we
  • 23:52gather insights from our fellow
  • 23:54staff, like what Leonette has
  • 23:55just mentioned, and come up
  • 23:56with different work based dilemmas
  • 23:58and also struggles that we
  • 23:59can face at workplace.
  • 24:00So for example, we'll ask
  • 24:02players to, to share how
  • 24:03they deal with workplace stress
  • 24:05and what to do if
  • 24:06they got dismissed unexpectedly.
  • 24:08Next, please.
  • 24:10And to augment the depth
  • 24:12of the conversation, we suggest
  • 24:13facilitators incorporate the use of,
  • 24:16solution focused therapy by asking,
  • 24:18like,
  • 24:19can you share a time
  • 24:20when you felt most effective
  • 24:21at work? What was different
  • 24:22then? Or, like, what would
  • 24:24you see if you noticed
  • 24:25yourself making a positive change
  • 24:26at work?
  • 24:27Think next, please.
  • 24:31The next one, the green
  • 24:32cards here are the further
  • 24:33studies card. Next, please.
  • 24:37In the further studies section,
  • 24:38we highlight the four r's
  • 24:40mental health charter, which is
  • 24:41an initiative recommended by the
  • 24:43Education Bureau of Hong Kong.
  • 24:45We explore practical strategies to
  • 24:47help students manage exam related
  • 24:49stress and share methods between,
  • 24:51the players and also their
  • 24:53peers on how to manage
  • 24:55the stress and also enhance
  • 24:56their memory together.
  • 24:58So this approach emphasized the
  • 25:00importance of rest, relaxation,
  • 25:02relationship, and also resilience,
  • 25:04which aligns closely with the
  • 25:05core concepts of the citizen's
  • 25:07project, particularly focusing on resources
  • 25:09and also relationships.
  • 25:11Next, please.
  • 25:14So we've also prepared some
  • 25:15guiding questions in this section,
  • 25:17which incorporates the essence of
  • 25:18solution focused therapy or cognitive
  • 25:21behavioral therapy.
  • 25:22Next, please.
  • 25:25So the third section here,
  • 25:27we will cover
  • 25:28of this, the lady life
  • 25:30section and also the married
  • 25:31life section. So let's look
  • 25:32at here daily life vest.
  • 25:34Next, please.
  • 25:37So in daily life cards,
  • 25:39daily life cards are designed
  • 25:40for players to recognize their
  • 25:41rights and become more aware
  • 25:43of the available community resources.
  • 25:45So for instance, we'll ask
  • 25:46players to name five community
  • 25:48facilities for doing sports,
  • 25:50identify some residential surfaces within
  • 25:52the community.
  • 25:53So since we don't have
  • 25:54a right or wrong answer
  • 25:55to all these open ended
  • 25:57questions because recovery is about
  • 25:59long journey, there is no
  • 26:00right or wrong answers. So
  • 26:01these cards can be adaptable
  • 26:03to players coming from different
  • 26:04walks of life and also
  • 26:05culture.
  • 26:06Next, please.
  • 26:09So, similarly, we've got some
  • 26:10guiding questions for the working
  • 26:12facilitators to refer to, but
  • 26:14because of time constraints, maybe
  • 26:15I'll just keep that for
  • 26:16now. Next, please.
  • 26:19The next up here, the
  • 26:20pink cards are the married
  • 26:22life. Next, please.
  • 26:26Married life reflects much of
  • 26:27our carers' voices who are
  • 26:29concerned about their children's ability
  • 26:31to engage in safe and
  • 26:32healthy romantic relationships.
  • 26:34So, interestingly, from my experience,
  • 26:36this is one of the
  • 26:37most popular paths as player
  • 26:39often reflect that they have
  • 26:40limited experience in love relationships.
  • 26:43So, exploring these cards can
  • 26:44help players to recognize their
  • 26:46rights to engage in love
  • 26:47and also support them in
  • 26:48envisioning their, marriage life in
  • 26:51the future.
  • 26:52Next, please.
  • 26:54So here we've got some
  • 26:55guiding questions again. So we're
  • 26:57mainly focusing on effective communication
  • 27:00within the family, which is
  • 27:02also a core topic in
  • 27:03the citizen's in the citizen's
  • 27:04project discussing relationships.
  • 27:07Next, please.
  • 27:10In the final session, session
  • 27:11four, we explore the rainbow
  • 27:13path, which provide players with
  • 27:15the choices between daily life,
  • 27:17work, or further studies.
  • 27:19So our inspiration behind this
  • 27:20comes from the focus group
  • 27:22discussion with the service users
  • 27:23during the design of the
  • 27:24board game. They express a
  • 27:26desire to see that life
  • 27:28offers many options and opportunities,
  • 27:30and that they believe that
  • 27:31this perception can help them
  • 27:33envision a future where they
  • 27:34are walking a healthy recovery
  • 27:36journey filled with hope and
  • 27:38possibilities. So that's why we
  • 27:39have, we offer them with
  • 27:40the multiple choices here in
  • 27:42the rainbow path.
  • 27:43Next, please.
  • 27:46So, finally, I'd like to
  • 27:47share some key feedback and
  • 27:48highlights from our players as
  • 27:50well. So overall, speaking,
  • 27:52their responses have been very
  • 27:54positive regarding both the design
  • 27:55and the content of the
  • 27:56board game. And in particular,
  • 27:58a number of surface users
  • 27:59appreciated
  • 28:00how the board game,
  • 28:02encouraged active listening to their
  • 28:03peers, which in turn provoked
  • 28:05their internal reflection to their
  • 28:07life.
  • 28:08Next, please.
  • 28:11The one piece of feedback
  • 28:13that stood out to me
  • 28:14was, from a player who
  • 28:15reflected that they've, he found
  • 28:17the task that involved drawing
  • 28:18or writing challenging. And I
  • 28:20think that's this highlights the
  • 28:21importance of flexibility
  • 28:23in adapting our game rules.
  • 28:24So for example, facilitators
  • 28:26in this case can use
  • 28:27some verbal prompts to help
  • 28:29them or encourage some pure
  • 28:30support in the group so
  • 28:31that we create an encouraging
  • 28:33environment where players feel comfortable
  • 28:35exploring their recovery journey and
  • 28:36start feeling like, you know,
  • 28:37being overwhelmed by some kind
  • 28:39of, like, mission impossibles.
  • 28:41Next, please.
  • 28:44So in our previous
  • 28:45working facilitators training, here, they
  • 28:47are all our staff and
  • 28:48that you can see Carrie,
  • 28:50over there as well. I
  • 28:51also incorporated
  • 28:52photo voice into the feedback
  • 28:54session, and turns out the
  • 28:55responses were greatly heartwarming, actually.
  • 28:57So our facilitators share how
  • 28:59they felt supported by each
  • 29:00other and reminisced about their
  • 29:02childhood experiences, actually.
  • 29:05Although we haven't completed formal
  • 29:06research on this working yet,
  • 29:08the feedback we collected from
  • 29:10different stakeholders from our staff
  • 29:12and also from our service
  • 29:13users and in different occasions
  • 29:15have proven to us that,
  • 29:17this board game can have
  • 29:18immense potential, actually. And we
  • 29:20are confident that this board
  • 29:21game will become one of
  • 29:22the leading tools in introducing
  • 29:24the concept of mental recovery
  • 29:25in the future. So, thank
  • 29:27you. Let me pass the
  • 29:28time to Clarice to do
  • 29:30the most interesting part of
  • 29:31today again, the highlight of
  • 29:33today on the game demo.
  • 29:35Yeah. I think you guys
  • 29:36will be, like, really thrilled
  • 29:38because we're going to have
  • 29:39the game demonstrations.
  • 29:40So next slide.
  • 29:43Yes.
  • 29:44See,
  • 29:46for this board game, you
  • 29:47can actually choose your chess
  • 29:49piece. So now I've chosen
  • 29:51Richard to be our chess
  • 29:52piece today. So first, we
  • 29:54will walk through the roads
  • 29:56of friendship. So this road
  • 29:57is very
  • 29:58interesting because, like, there are
  • 30:00some cards that you can
  • 30:01introduce and,
  • 30:03invite your friends and game
  • 30:04players to join you in
  • 30:06the game, and then they
  • 30:06would get the respective,
  • 30:08number of tokens the same
  • 30:10as your card points as
  • 30:11well.
  • 30:12So let's see where we're
  • 30:14going
  • 30:15and
  • 30:16or what color we have
  • 30:17drawn. So next slide, please.
  • 30:20Yes.
  • 30:21So so now
  • 30:23we have drawn this card
  • 30:24as about to provide
  • 30:26support on or encouragement to
  • 30:28your teammates with nonverbal expressions.
  • 30:30So now would you like
  • 30:32to share your nonverbal expression
  • 30:34to me?
  • 30:35Or
  • 30:36you can use any method
  • 30:37you can do.
  • 30:40Yes. Oh, I can see
  • 30:41an emoji, a heart emoji,
  • 30:43and thumbs up as well.
  • 30:48Oh, I can see, like,
  • 30:49someone is doing a heart
  • 30:51on your camera as well.
  • 30:54Oh, I'm I feel like
  • 30:55I'm flooding with loves here.
  • 30:57Wow. That's a big heart.
  • 31:00Yes. So I actually, this
  • 31:01one is actually
  • 31:03this concept has came from
  • 31:04our
  • 31:05WhatsApp
  • 31:06group. And then every time
  • 31:08when we have the classes
  • 31:09or or having the recovery
  • 31:11citizenship group, we'll have the
  • 31:13WhatsApp. And then they would
  • 31:14talk about their previous,
  • 31:16like, the live in the
  • 31:18previous week. And then sometimes
  • 31:20usually, when they share about
  • 31:21their experiences,
  • 31:22our facilitators
  • 31:23will ask our other members
  • 31:25to show their love and
  • 31:26support through this kind of
  • 31:28nonverbal expression, such as your
  • 31:30thumbs up or your heart
  • 31:32as well. Yes. So thank
  • 31:34you for your love.
  • 31:36Yes. So go to your
  • 31:37next slide, please.
  • 31:40Yes.
  • 31:41And then yes. This one.
  • 31:44So our cards actually reflects
  • 31:45different
  • 31:47journeys of our lives. And
  • 31:49then this one is about,
  • 31:50like,
  • 31:51you recently
  • 31:52you recently fell
  • 31:54very helpless
  • 31:55due to poor sleep or
  • 31:56loss of appetite, so you
  • 31:58can ask your teammates for
  • 31:59advice during a role play.
  • 32:02So you can either,
  • 32:03like,
  • 32:04place your
  • 32:06comments in the chat box,
  • 32:08or you can turn on
  • 32:09your mic as well
  • 32:10to share your thoughts.
  • 32:12So what shall I do?
  • 32:19Yeah. Because I'm having, like,
  • 32:22a poor sleep, and I
  • 32:23can't eat, and I feel
  • 32:25bad.
  • 32:29So feel free to turn
  • 32:30on your mic or type
  • 32:32any advice for me in
  • 32:33the chat box. Okay. Bridget
  • 32:35has a suggestion.
  • 32:36Right. Really? Hi, Bridget. Hi,
  • 32:38baby. How are you? You
  • 32:39can pray.
  • 32:42She's suggesting praying.
  • 32:45Oh, okay. Spiritual part. Pray.
  • 32:47Yes. That could do.
  • 32:50Yes. Anymore?
  • 32:51Oh, we can go to
  • 32:53the market, pick up some
  • 32:54snacks.
  • 32:55Oh,
  • 32:56yes. If you're going for
  • 32:58a long walk, that will
  • 32:59make you tired.
  • 33:02Yes. Take a walk. Go
  • 33:04to bed.
  • 33:05At at the same time,
  • 33:07read a book.
  • 33:08Oh, this will give some
  • 33:09good advices.
  • 33:10Yes.
  • 33:12Yes. Listening to relaxing music.
  • 33:15Yes.
  • 33:17Exercise.
  • 33:20Yes.
  • 33:22Dance.
  • 33:23Yes. I love dance as
  • 33:24well. Yeah. Talk to your
  • 33:26friends.
  • 33:27Yes. Listen to ring four.
  • 33:30Oh, aromatherapy.
  • 33:32That could be an
  • 33:33I can try this as
  • 33:34well.
  • 33:37Yes. Jumping jacks together. Oh,
  • 33:39getting the mood up. Yes.
  • 33:41These are some examples, like,
  • 33:42we can have from different
  • 33:44peoples.
  • 33:45Yes. And I can feel
  • 33:46like
  • 33:47the westerners love exercising and
  • 33:50being active as well.
  • 33:52Yeah. I I think this
  • 33:53is very interesting, like, because
  • 33:55we usually, like,
  • 33:57also ask them to
  • 33:59share their thoughts as well.
  • 34:02Yes. And try cooking.
  • 34:03Yes. And try your cooking.
  • 34:05Yeah. I would love to.
  • 34:07Yes. I think this is
  • 34:08like sharing our experiences
  • 34:10and what
  • 34:11works for us
  • 34:14to with others
  • 34:15other members as well. Yes.
  • 34:18Oh, turn off the electronic
  • 34:19devices as well. Yes. That's
  • 34:21good for sleeping as well.
  • 34:23Yes. So these are some
  • 34:24experiences we can or some,
  • 34:28thoughts and tips from different
  • 34:30people. And I think it's
  • 34:31very important for
  • 34:33our our members
  • 34:34to know different,
  • 34:37or getting different ideas from
  • 34:40everyone.
  • 34:40Yes. Because sometimes, like, our
  • 34:42own thought is just limited,
  • 34:44and then with
  • 34:45group
  • 34:46is more
  • 34:47powerful as well. Yes. So
  • 34:49we can go to the
  • 34:50next slide.
  • 34:52Yes. So I think we
  • 34:53have a long a short
  • 34:56journey past the friendship rose,
  • 34:58and now we are at
  • 34:59a crossroad. You can see,
  • 35:01like, we have work and
  • 35:03further studies
  • 35:05at that two points.
  • 35:06And then for this part,
  • 35:08our participants need to choose
  • 35:10which route they want to
  • 35:11go. Like, either go
  • 35:13to further studies first then
  • 35:14to work, or they would
  • 35:16go directly
  • 35:17to the work parts. So
  • 35:19for today, we're going to
  • 35:21do further studies first. So
  • 35:22next slide, please.
  • 35:25Yes.
  • 35:26So now you've been sitting
  • 35:27in the class for more
  • 35:28than four hours.
  • 35:30So
  • 35:31these are some cards that
  • 35:32we we will ask our
  • 35:34members to do,
  • 35:35like, stretching exercise in our
  • 35:37class. So I would lead
  • 35:38you guys to do a
  • 35:39little exercise now after we
  • 35:41have been sitting here for,
  • 35:42like, around forty minutes soon.
  • 35:44So now we can stretch
  • 35:46our hands up.
  • 35:47Raise our hands. Yes.
  • 35:50To do a little stretch.
  • 35:52Yes. And then you can
  • 35:53stretch to our sides.
  • 35:56Yes.
  • 35:57Yeah.
  • 35:58Just move our hands.
  • 36:00Yes. And for some parts,
  • 36:01like, we usually
  • 36:03ask us, if our time
  • 36:05is running short, we can
  • 36:06ask them to do just
  • 36:07one exercise instead of three.
  • 36:09So thank you, you guys,
  • 36:11for joining us in this
  • 36:12exercise.
  • 36:13Yes. Let's go to the
  • 36:14next one.
  • 36:17Yes.
  • 36:18And for some slides,
  • 36:19we'll actually show them that,
  • 36:23we can take a pause.
  • 36:24Yes. It's actually like some
  • 36:26stress management as well. Like,
  • 36:27for this card, it's
  • 36:29feeling stressed from study, so
  • 36:31take a break
  • 36:33for the next time.
  • 36:35Yes. So in this one,
  • 36:36we're actually
  • 36:37suggesting that if you're having
  • 36:39some,
  • 36:40stress at the moment, you
  • 36:42can actually
  • 36:43you don't need to, like,
  • 36:44keep on going. You can
  • 36:45actually take a break and
  • 36:47tend to do some walks,
  • 36:49a a walk,
  • 36:50or having a coffee break,
  • 36:52etcetera,
  • 36:52or even do
  • 36:54the the tips you guys
  • 36:55have shown me just now.
  • 36:57Yes. Oh, and for further
  • 36:59studies and
  • 37:00work, this path is actually
  • 37:02a bit special because for
  • 37:04every two cards or four
  • 37:06cards you have drawn,
  • 37:07and the next round, you
  • 37:09actually just go one step
  • 37:11forward.
  • 37:12And if you get six
  • 37:13cards
  • 37:16for that for that for
  • 37:18that stack of cards, and
  • 37:19then you can actually move
  • 37:21one one more step forward,
  • 37:22an extra step forward in
  • 37:24the next round.
  • 37:25Yes. So next slide, please.
  • 37:29Yes.
  • 37:30So here,
  • 37:31you can share some,
  • 37:34ideas about, like, what institution
  • 37:36offering some short courses and
  • 37:38ways to apply. So this
  • 37:40is actually we want to
  • 37:41utilize
  • 37:41the resources
  • 37:43in our community.
  • 37:44So we ask them, like,
  • 37:45what kind of resources we
  • 37:47have. And then in Hong
  • 37:48Kong, we have
  • 37:50a
  • 37:52we call it employee return
  • 37:55training
  • 37:56board. In short, we call
  • 37:57ERB. And then we it's
  • 37:58actually, like, targeting
  • 38:00assisting our, like, different employees
  • 38:03in Hong Kong to enter
  • 38:05back to the employment markets,
  • 38:07and then they can learn
  • 38:08different courses.
  • 38:10Like, for examples, like pet
  • 38:12grooming
  • 38:13or being a rehabilitation
  • 38:15assistance
  • 38:16or doing,
  • 38:18nail and makeup artist as
  • 38:20well. So, actually, when you
  • 38:22if you're about
  • 38:23fifteen and then you're some,
  • 38:26courses would be, like, asking
  • 38:28for
  • 38:28a middle aged woman or
  • 38:30different kind of,
  • 38:33how you say, inclusion criteria.
  • 38:34So if you fit the
  • 38:36criteria, you can join that
  • 38:37courses. And sometimes they will
  • 38:39have some,
  • 38:40course rebatements
  • 38:41or, like, reimbursement
  • 38:43for that as well.
  • 38:44Yes. We can go to
  • 38:45the next slides.
  • 38:48Yes. So after studies
  • 38:49so this one, I want
  • 38:50to ask you guys as
  • 38:51well. You can type your,
  • 38:53answers or your comp your
  • 38:55advisers in the comments because
  • 38:57this is a very common
  • 38:59questions from our,
  • 39:01members.
  • 39:01That's when they go find
  • 39:03a job or having in
  • 39:04job interviews, and they will
  • 39:06be asked about their employment
  • 39:08gaps. So how would you
  • 39:10response?
  • 39:11It would be great to
  • 39:12have different responses from all
  • 39:14around the world.
  • 39:15Oh, took a break from
  • 39:17work to focus on studies
  • 39:18full time. Yes.
  • 39:21That's a good answer as
  • 39:22well.
  • 39:31Oh, set up more education
  • 39:33opportunities.
  • 39:35Yes.
  • 39:37Yes. Sometimes our
  • 39:39users like, be honest. Yes.
  • 39:41Yes. Sometimes we we would
  • 39:43like to ask if they
  • 39:44want to be honest about
  • 39:45their mental states or, like,
  • 39:48their backgrounds as well, about
  • 39:49their lived experience, if they
  • 39:50want to
  • 39:51share with
  • 39:53others. Yes.
  • 39:54Oh,
  • 39:56yes. And we talk about
  • 39:57their own
  • 39:59experience.
  • 40:00Yes. So be honest as
  • 40:02well. Yes. I think that's
  • 40:03about the rights
  • 40:04in our
  • 40:06our citizenship
  • 40:07because, like, it's a right
  • 40:09they can share their
  • 40:11their mental their history
  • 40:13with their employees as well.
  • 40:15Yes. And it's also their
  • 40:17rights to not disclose with
  • 40:19them. Yes. So thank you
  • 40:20for your guys,
  • 40:22for your suggestions.
  • 40:24And the next slides
  • 40:26yes. So this is about
  • 40:27life sharing experiences.
  • 40:29So we hope to have
  • 40:30some past experience
  • 40:32sharing from them as well.
  • 40:34Yes. So next slide, please.
  • 40:38Yes.
  • 40:39Next.
  • 40:41Yes. So now oh, yeah.
  • 40:42We have passed the,
  • 40:45just now we have passed
  • 40:46the,
  • 40:47the work
  • 40:48path, and then we can
  • 40:49go to either marriage life
  • 40:51or, like, daily life as
  • 40:52well. So now we first
  • 40:53go to the marriage life
  • 40:55as well. So just now
  • 40:56as Erin talked about in
  • 40:58the previously,
  • 40:59like, the marriage life is
  • 41:01from our,
  • 41:02caregivers, and they share their
  • 41:04voices and then their experience
  • 41:05as well. So this one
  • 41:06is about, like, your son
  • 41:08seems to lack interest in
  • 41:10everything. So how can you
  • 41:11help them? So we ask
  • 41:13them to share their own
  • 41:14experiences
  • 41:15and then as as well
  • 41:16as very good at sharing
  • 41:18is the key, and then
  • 41:19they can listen to different
  • 41:21people's
  • 41:22stories or their methods as
  • 41:24well so that they can
  • 41:25gain some insights as well.
  • 41:27Yes. So next slides.
  • 41:30Yes. So in the daily
  • 41:32life part, we're actually, some
  • 41:34cards,
  • 41:35we will
  • 41:36encourage them to have, like,
  • 41:39having exercise for this one.
  • 41:41So it's actually engaging in
  • 41:43moderate exercise daily for a
  • 41:45healthy body mind, and then
  • 41:47they can take two steps
  • 41:48forward.
  • 41:49And then this is actually
  • 41:50to promote
  • 41:51some healthy alternatives that they
  • 41:53can do exercise
  • 41:54as well as good for
  • 41:56their bodies. Yes. And next
  • 41:58slides.
  • 42:00Yes. And this one is
  • 42:01about, like, if you have
  • 42:02gained you realize you have
  • 42:04gained thirty pounds, and then
  • 42:05you can ask two players
  • 42:07to share their insights and
  • 42:08tips and and weight management.
  • 42:10Yes. Next slides.
  • 42:13Yes. So now we're at
  • 42:15the last leg of our
  • 42:16path.
  • 42:17So now we're at the
  • 42:18rainbow path. And if we
  • 42:20can choose just one path,
  • 42:22like, we have work, daily
  • 42:24lives, and further studies, so
  • 42:26you can stay in that
  • 42:27path and then go through
  • 42:28to the end of a
  • 42:30road, of a journey. And
  • 42:32you can see on the
  • 42:33board game that if you
  • 42:35join the citizenship
  • 42:37project, you can have one
  • 42:38more chance to toss the
  • 42:40dice. And then if you
  • 42:41have finished this at c
  • 42:43e
  • 42:44CEF,
  • 42:45I'll I'll explain what CEF
  • 42:47is. CEF CEF is the
  • 42:49in long in Hong Kong.
  • 42:51It's called the continuing
  • 42:53education fund.
  • 42:55It's actually, like, from our
  • 42:56governments that,
  • 42:59for every Hong Kong citizens
  • 43:01age about
  • 43:02eighteen without any upper
  • 43:04age limit, and then they
  • 43:05can receive a
  • 43:07sum of money
  • 43:08to take different courses
  • 43:11in during their lives. They
  • 43:12can take it, like, in
  • 43:13one go or take it
  • 43:15different times as well, like,
  • 43:16split it into a few.
  • 43:17So it's actually, like, our
  • 43:18government
  • 43:20encourage us to have continuous
  • 43:21education
  • 43:22even after your studies. So
  • 43:25I think so for this
  • 43:27one, like, we especially put
  • 43:28this in our board games
  • 43:30is to encourage them to
  • 43:31have continued
  • 43:33education
  • 43:34even
  • 43:35for now, like, even when
  • 43:36they're unemployed
  • 43:37or in different
  • 43:39points of their lives. So
  • 43:40this one, if she
  • 43:42if the person, like, step
  • 43:44into
  • 43:45that,
  • 43:47square, and then they can
  • 43:48choose to end the game
  • 43:50directly.
  • 43:51Yes. So next slides.
  • 43:55Yes. So here is the
  • 43:56end of our journey. So
  • 43:58at the end, like, if
  • 44:00one player gets to the
  • 44:01end and then we can
  • 44:02do the calculation of our
  • 44:04cards, so you can
  • 44:06add all those numbers
  • 44:08on
  • 44:09the right
  • 44:11lower corner.
  • 44:12And then with the also
  • 44:13the tokens that you have
  • 44:14joined,
  • 44:15like, participate with our other
  • 44:17players during the friendship roads.
  • 44:19So and then you can
  • 44:21see who got the highest
  • 44:22points, and then the highest
  • 44:23points will win.
  • 44:25So next slide.
  • 44:28So here's some little tips
  • 44:30about, like, our
  • 44:32our
  • 44:32our experience in hosting the
  • 44:34games. So even in, for
  • 44:36our board games, we have
  • 44:37written, like, as for fifty
  • 44:39minutes. But in our experience,
  • 44:40it's actually take more than
  • 44:42fifty minutes. It's actually around,
  • 44:44like, two two hours or
  • 44:46more.
  • 44:47So here's a list of
  • 44:48method, like, how we can
  • 44:50finish it faster. Like,
  • 44:52you can only
  • 44:53you can
  • 44:54choose to
  • 44:56complete some tasks if you
  • 44:57land on the colored squares
  • 44:59instead of the white square,
  • 45:01and then you can simplify
  • 45:03the task. Like, just now,
  • 45:04like, we only do one
  • 45:05stretching as a side instead
  • 45:06of three. But then I
  • 45:08think you can also
  • 45:10also weigh in, like, the
  • 45:12pros about sharing because
  • 45:15in our board games, we
  • 45:16love we want them to
  • 45:17share their experience, want them
  • 45:19to share how they feel
  • 45:21or some tips they have
  • 45:23with other teammates.
  • 45:24So you can see if
  • 45:26you want to do it
  • 45:27in one go for the
  • 45:28whole board game or, like,
  • 45:29in our research, we do
  • 45:30it in four sections so
  • 45:31we have plenty of times
  • 45:32for them to share as
  • 45:33well.
  • 45:34Yes. So next slides.
  • 45:39Yes. So this is a
  • 45:40little demonstration
  • 45:42and a taste of our
  • 45:43board game. So if you're
  • 45:44interested in it, so you
  • 45:45can
  • 45:47scan the QR code, or
  • 45:48we have a link that
  • 45:49will be sent in the
  • 45:51chat box now. And then
  • 45:52you can send us your
  • 45:54request
  • 45:55of if you want the
  • 45:56board game to be sent
  • 45:58to your country so that
  • 45:59our board game can be
  • 46:01shared all over the world.
  • 46:03Yes. Next slide, please.
  • 46:06Yes. So thank you very
  • 46:07much for having us here
  • 46:09tonight with you all to
  • 46:10share our bookings from Hong
  • 46:11Kong. So if you have
  • 46:13any questions, you can feel
  • 46:14free to ask us.
  • 46:20Thank you so much to
  • 46:21our presenters for sharing your
  • 46:23insights and experiences.
  • 46:25I think, this was a
  • 46:26very good reminder about the
  • 46:27power of play to build
  • 46:29relationships and also develop that
  • 46:31sense of belonging.
  • 46:33So I'd love to open
  • 46:34up the space for questions,
  • 46:36reflections,
  • 46:37or
  • 46:37reactions. You can, raise your
  • 46:39hand or just drop the
  • 46:40questions in the chat.
  • 46:55Thank you so much. I'm
  • 46:57very curious to understand. So
  • 46:59first of all, congratulations.
  • 47:01So that was an excellent
  • 47:03idea. It's amazing way to
  • 47:05see,
  • 47:06how you can use the
  • 47:08the citizenship framework in so
  • 47:10many different ways. And as
  • 47:12soon as I saw
  • 47:13the game, I I just
  • 47:15fall in love, and I'm
  • 47:16sure that, you know, you'll
  • 47:17be using this here everywhere.
  • 47:20But I have a question
  • 47:21because it's really a very
  • 47:23interesting tool to
  • 47:25connect people.
  • 47:27Right? So have been you
  • 47:29seeing
  • 47:33increase
  • 47:34in, engagement
  • 47:37between
  • 47:39providers
  • 47:40and
  • 47:42users and also between users
  • 47:45and how this game has
  • 47:47been,
  • 47:50sharing this
  • 47:52powerful
  • 47:52knowledge of each one
  • 47:55has about life experience, what
  • 47:58if you or however,
  • 48:00to share on that space?
  • 48:01Because there's several times in
  • 48:03the game seems that open
  • 48:04to
  • 48:05a conversation
  • 48:06and at that moment, you
  • 48:08can share, you can learn,
  • 48:09you can,
  • 48:10co create this space and
  • 48:12and grow together. So what
  • 48:14you guys have been seeing
  • 48:16in terms of
  • 48:17increase,
  • 48:19people stay
  • 48:21calm and also find new
  • 48:23ways, like, go to school
  • 48:26through this opportunity that your
  • 48:28government
  • 48:29give to continue in their,
  • 48:32recovery
  • 48:33journey.
  • 48:45I will see if Liana
  • 48:47or Aaron wants
  • 48:49to answer the questions.
  • 48:51Have you experienced in playing
  • 48:53with porkens without users as
  • 48:54well?
  • 49:05Actually, for for the,
  • 49:08for the game at the
  • 49:09beginning,
  • 49:11it encourage people to speak
  • 49:13up.
  • 49:14And,
  • 49:15actually, when they when they
  • 49:17enjoy the game, any one
  • 49:19of them can be the
  • 49:20facilitators.
  • 49:22So,
  • 49:24we
  • 49:25we actually,
  • 49:27encourage them
  • 49:29to to speak up and
  • 49:31also to play.
  • 49:35Yeah.
  • 49:36I I I don't know
  • 49:37if if I answered the
  • 49:38questions
  • 49:39or,
  • 49:40if anyone wants to want
  • 49:42to share as well.
  • 49:44But I feel like,
  • 49:46yeah, I we want to
  • 49:48train everybody
  • 49:49can be the facilitators.
  • 49:51Yeah.
  • 49:53So when they pick up
  • 49:54the game, scan the code,
  • 49:56they can play it by
  • 49:57themselves. Like, they can use
  • 50:00the video. They can use
  • 50:01all the all the parts,
  • 50:03all the all the cards,
  • 50:05and then they can use
  • 50:06it. And, yeah, that's it.
  • 50:14Thank you. We have another
  • 50:16question in the chat. I
  • 50:17think Elizabeth is asking if
  • 50:19the game was, developed through
  • 50:21a participatory
  • 50:22process.
  • 50:31For the title or for
  • 50:32the
  • 50:33is it did you mention
  • 50:35for the the title, the
  • 50:37game title? The game just
  • 50:38the game in general, whether
  • 50:39it was developed through a
  • 50:40participatory process.
  • 50:43Yes. Yes.
  • 50:45As we mentioned about the
  • 50:46focus group,
  • 50:47we,
  • 50:48actually invite staff, invite,
  • 50:52people with lived experience,
  • 50:54family givers,
  • 50:56everyone to join in, and,
  • 50:59they share their stories to
  • 51:01make the card games.
  • 51:05Thank you.
  • 51:06And then another question is,
  • 51:08can you tell us about
  • 51:09how you chose the title
  • 51:10for the board games?
  • 51:14Actually, we discussed among our
  • 51:17staff and our, yeah, our
  • 51:19friends,
  • 51:20and they say, oh, what
  • 51:21about on the way? Because
  • 51:24you don't want to have
  • 51:25the end of
  • 51:27the of the journey.
  • 51:28So we use, it's just
  • 51:30lifelong process,
  • 51:32as I have mentioned, like
  • 51:34citizenship
  • 51:35and also,
  • 51:36recovery.
  • 51:37So we use underway this
  • 51:39work.
  • 51:43And the next question,
  • 51:45I was
  • 51:46Elizabeth said I was particularly
  • 51:48interested in the mass massage
  • 51:50card. Can you explain how
  • 51:51it works? Massage is so
  • 51:52powerful, but touching each other
  • 51:54is complicated.
  • 52:00Do you want to share,
  • 52:01like,
  • 52:02Erin or Clarice? Yeah.
  • 52:05I can do this, Sherry.
  • 52:06With the massage card,
  • 52:09as in the initial phase
  • 52:10of the of working. So
  • 52:12I can see that coming
  • 52:13that it can be quite
  • 52:14difficult with, like, touching each
  • 52:16other when you're not close,
  • 52:17actually.
  • 52:18But then with the massage
  • 52:20car, we actually, we'd
  • 52:21the way we try to,
  • 52:24the way we try to
  • 52:25do it is just to
  • 52:26buy just doing some really
  • 52:27light massage. So for example,
  • 52:30if I'm saying that I
  • 52:31I have some kind of,
  • 52:31like, pain in my arm
  • 52:33and or or on my
  • 52:34wrist, so maybe it would
  • 52:35just lightly touch here.
  • 52:37So that will do. So
  • 52:38the the so don't have
  • 52:40to as it hasn't doesn't
  • 52:41have to be really, like,
  • 52:42kind of a deep massage
  • 52:43when you have to lie
  • 52:44on the ground or something
  • 52:45like that. No. It's just
  • 52:46kind of, like,
  • 52:48just helping each other to
  • 52:49get more close,
  • 52:51together. So,
  • 52:53yeah.
  • 52:55That's kind of the process
  • 52:56how we can do that.
  • 53:01And for the last question,
  • 53:03it's asking whether you will
  • 53:05be doing some ongoing research
  • 53:07to evaluate
  • 53:08the impact of the game
  • 53:09in in the longer term?
  • 53:13Actually, for the research part,
  • 53:15currently, we are doing internally
  • 53:16because,
  • 53:17it's, developed right now, in
  • 53:20in our agencies. So, therefore,
  • 53:21we start to do the
  • 53:22research internally first, and that's
  • 53:24for our goal for the
  • 53:25like, for
  • 53:26this year at least. So
  • 53:27we are aiming to do
  • 53:29kind of a mini seminar
  • 53:31or some kind of, like,
  • 53:32sharing sharing session maybe in
  • 53:34Hong Kong,
  • 53:36maybe within the, occupational therapist
  • 53:38association
  • 53:39and also maybe with some
  • 53:40of our other organizations, nonprofit
  • 53:42organizations in Hong Kong to,
  • 53:44kind of launch our board
  • 53:45game to, our fellow,
  • 53:48our,
  • 53:49our friendly organizations.
  • 53:51But in the long term,
  • 53:53we are thinking about introducing
  • 53:55the board game to the
  • 53:56the other organizations,
  • 53:57and then maybe we can
  • 53:58carry out a facility to
  • 53:59training for them as well
  • 54:00so that maybe more people
  • 54:02can, be trained into being
  • 54:04the facilitator so that more
  • 54:05organizations can be using this
  • 54:07board game and, to talk
  • 54:08about mental recovery. So in
  • 54:10this way, maybe we can
  • 54:11recruit a lot more participants
  • 54:13and to do the research
  • 54:14and also to evaluate long
  • 54:15term impacts.
  • 54:17Yeah. So it's kind of
  • 54:18in the books right now.
  • 54:19Yeah.
  • 54:23Thank you so much again,
  • 54:24everyone. We truly appreciate your
  • 54:26input and engagement,
  • 54:28and we'd like to stay
  • 54:29connected and continue this conversation.
  • 54:32But before we close, we'd
  • 54:33really appreciate your feedback.
  • 54:35You can use the phone,
  • 54:36your phone to scan the
  • 54:38code on the screen, and
  • 54:39the survey should just take
  • 54:40about a minute or two
  • 54:41to complete.
  • 54:52And our next,
  • 54:54presentation
  • 54:55will take place on April
  • 54:56twenty third where we'll continue
  • 54:58talking about citizenship and belonging
  • 55:00through developing a sense of,
  • 55:02sense of school belonging, experiences
  • 55:04of children with albinism in
  • 55:06Malawi.
  • 55:08Thank you all.