2024
Altered Heart Rate Variability During Mobile Game Playing and Watching Self-Mobile Gaming in Individuals with Problematic Mobile Game Use: Implications for Cardiac Health
Chin S, Chang Y, Huang C, Chou T, Huang C, Lin H, Potenza M. Altered Heart Rate Variability During Mobile Game Playing and Watching Self-Mobile Gaming in Individuals with Problematic Mobile Game Use: Implications for Cardiac Health. Psychology Research And Behavior Management 2024, 17: 2545-2555. PMID: 38973973, PMCID: PMC11226189, DOI: 10.2147/prbm.s469240.Peer-Reviewed Original ResearchMobile gamesMobile game useMobile game playMobile-gamingHeart rate variabilityGame playInternet accessElevated LF/HF ratioAltered heart rate variabilityGameGame useGame activitiesRate variabilityGaming behaviorCraving scoresGaming QuestionnaireAutonomic arousalLF/HF ratioGameplayVideo excerptsLow-frequency to high-frequencySmartphoneInternetVideoPotential intervention strategies
2020
Disrupted prefrontal regulation of striatum-related craving in Internet gaming disorder revealed by dynamic causal modeling: results from a cue-reactivity task
Dong GH, Wang M, Zheng H, Wang Z, Du X, Potenza MN. Disrupted prefrontal regulation of striatum-related craving in Internet gaming disorder revealed by dynamic causal modeling: results from a cue-reactivity task. Psychological Medicine 2020, 51: 1549-1561. PMID: 32102722, DOI: 10.1017/s003329172000032x.Peer-Reviewed Original ResearchConceptsInternet gaming disorderPosterior cingulate cortexRecreational game useIGD subjectsRGU subjectsNeurobiological markersGaming disorderCue-craving taskCue-reactivity taskGaming-related cuesCue-related cravingDynamic causal modelingPossible neurobiological mechanismsCognitive controlGaming cuesNeutral cuesUseful neurobiological markerPrefrontal regulationBrain responsesNeurobiological mechanismsLeft hemisphereCausal modelingCingulate cortexDirectional connectivityGame use
2018
Do individuals with problematic and non-problematic internet game use differ in cooperative behaviors with partners of different social distances? Evidence from the Prisoner's Dilemma and Chicken Game
Su W, Potenza M, Zhang Z, Hu X, Gao L, Wang Y. Do individuals with problematic and non-problematic internet game use differ in cooperative behaviors with partners of different social distances? Evidence from the Prisoner's Dilemma and Chicken Game. Computers In Human Behavior 2018, 87: 363-370. DOI: 10.1016/j.chb.2018.05.040.Peer-Reviewed Original ResearchInternet game useGame useDecision-making taskSocial distanceReward-related impulsivityPotential moderating influenceReal-life friendsDifferent social distancesPrisoner's DilemmaGame taskModerating influenceFace conditionLeague of LegendsSocial interactionGroup differencesCooperative dilemmaChicken gameOnline gamingLow cooperationCooperative behaviorTaskFriendsParticipantsIndividualsImpulsivity