2024
Barriers to Effective Infection Prevention in the Neonatal Intensive Care Unit
Weser V, Crocker A, Murray T, Wright J, Truesdell E, Ciaburri R, Marks A, Martinello R, Hieftje K, Team H. Barriers to Effective Infection Prevention in the Neonatal Intensive Care Unit. Advances In Neonatal Care 2024, 24: 475-484. PMID: 39196970, DOI: 10.1097/anc.0000000000001195.Peer-Reviewed Original ResearchConceptsPatients' family membersInfection preventionFamily membersGroup of nursesReduce nurses’ burdenHand hygieneHospital-wide surveyIntensive care unitInductive content analysisDesign of educational interventionsCare unitNeonatal intensive care unitImprove patient outcomesEffective infection preventionHH educationNursing burdenEducational interventionFrontline staffHospital staffNeonatal nursesIP educationPatient's familyRisk of infection transmissionFocus groupsIP behaviorPerspectives of Adolescents and Young Adults With Sickle Cell Disease and Clinicians on Improving Transition Readiness With a Video Game Intervention
Aronson P, Nolan S, Schaeffer P, Hieftje K, Ponce K, Calhoun C. Perspectives of Adolescents and Young Adults With Sickle Cell Disease and Clinicians on Improving Transition Readiness With a Video Game Intervention. Journal Of Pediatric Hematology/Oncology 2024, 46: e147-e155. PMID: 38237001, DOI: 10.1097/mph.0000000000002810.Peer-Reviewed Original ResearchConceptsVideo game interventionPediatric to adult careOptimize self-efficacyGame interventionPatient engagementSelf-efficacyAdult careIdentified 4 main themesMedical decisionsImprove transition readinessYoung adultsExperiences of cliniciansQuaternary-care hospitalSickle cell diseaseData saturationTransition readinessMultilevel determinantsSemistructured interviewsClinician experienceHome managementCareInductive analysisCell diseaseDecision-makingIntervention
2023
Player 2 Has Entered the Game: Extended Reality and Games for Health
Hieftje K, Marks A. Player 2 Has Entered the Game: Extended Reality and Games for Health. Games For Health Journal 2023, 12: 427-428. PMID: 38048478, DOI: 10.1089/g4h.2023.0215.Peer-Reviewed Original ResearchBlack Adolescent Females’ Perceptions of PrEP for HIV Risk Reduction
Budge M, Opara I, Weser V, Sands B, Hieftje K. Black Adolescent Females’ Perceptions of PrEP for HIV Risk Reduction. Journal Of The International Association Of Providers Of AIDS Care (JIAPAC) 2023, 22: 23259582231206934. PMID: 37853731, PMCID: PMC10588402, DOI: 10.1177/23259582231206934.Peer-Reviewed Original ResearchConceptsAdolescent femalesPrEP awarenessHIV transmissionHuman immunodeficiency virus (HIV) preventionAdoption of PrEPBlack adolescent femalesHIV prevention strategiesHIV risk reductionPerceptions of PrEPPreexposure prophylaxisAdherence concernsPrEP useSide effectsPrevention strategiesVirus preventionEducational campaignsPrEPNegative side effectsRisk reductionHigh rateConstant comparative methodFemalesFocus groupsEthnic groupsProphylaxis
2022
A Pilot Randomized Controlled Trial to Evaluate a Cognitive Behavioral Videogame Intervention: empowerED
Fernandes C, Deng Y, Tran A, Hieftje K, Boomer T, Taylor C, Fiellin L. A Pilot Randomized Controlled Trial to Evaluate a Cognitive Behavioral Videogame Intervention: empowerED. Games For Health Journal 2022, 12: 42-52. PMID: 36350349, PMCID: PMC10331148, DOI: 10.1089/g4h.2021.0118.Peer-Reviewed Original ResearchConceptsCognitive reappraisalBeliefs/attitudesVideogame interventionEmotion regulation strategiesCognitive reappraisal skillsSchool climateYouth mental health needsPilot RCTHigh school settingReappraisal skillsMental health needsRegulation strategiesYouth perceptionsPreliminary effectsSchool settingsControl conditionSkill developmentHealthy developmentPreliminary efficacyPerceptionReappraisalYouthAttitudesInterventionHealth needs
2021
Evaluation of a virtual reality E-cigarette prevention game for adolescents
Weser VU, Duncan LR, Sands BE, Schartmann A, Jacobo S, François B, Hieftje KD. Evaluation of a virtual reality E-cigarette prevention game for adolescents. Addictive Behaviors 2021, 122: 107027. PMID: 34225030, DOI: 10.1016/j.addbeh.2021.107027.Peer-Reviewed Original ResearchConceptsSocial perceptionPerceptions of harmIntervention acceptabilityE-cigarette knowledgeVR experienceAdolescents' satisfactionSocial approvalVR gameplayPerceptionGameplay experiencePreliminary efficacySubjects ANOVAE-cigarette useNon-equivalent control groupMiddle schoolVR playerSatisfactionNicotine addictionVirtual reality hardwareGameplayAdolescentsVRDependent variableControl groupGameFeasibility of a Web-Accessible Game-Based Intervention Aimed at Improving Help Seeking and Coping Among Sexual and Gender Minority Youth: Results From a Randomized Controlled Trial
Egan JE, Corey SL, Henderson ER, Abebe KZ, Louth-Marquez W, Espelage D, Hunter SC, DeLucas M, Miller E, Morrill BA, Hieftje K, Sang JM, Friedman MS, Coulter RWS. Feasibility of a Web-Accessible Game-Based Intervention Aimed at Improving Help Seeking and Coping Among Sexual and Gender Minority Youth: Results From a Randomized Controlled Trial. Journal Of Adolescent Health 2021, 69: 604-614. PMID: 34140199, PMCID: PMC8494066, DOI: 10.1016/j.jadohealth.2021.03.027.Peer-Reviewed Original ResearchG4HJ: Moving Forward in 2021
Hieftje K. G4HJ: Moving Forward in 2021. Games For Health Journal 2021, 10: 1-1. PMID: 33471589, DOI: 10.1089/g4h.2020.0225.Peer-Reviewed Original ResearchEffectiveness of a Web-Based Tobacco Product use Prevention Videogame Intervention on Young Adolescents’ Beliefs and Knowledge
Hieftje KD, Fernandes CF, Lin IH, Fiellin LE. Effectiveness of a Web-Based Tobacco Product use Prevention Videogame Intervention on Young Adolescents’ Beliefs and Knowledge. Substance Use & Addiction Journal 2021, 42: 47-53. PMID: 31825759, DOI: 10.1080/08897077.2019.1691128.Peer-Reviewed Original ResearchConceptsTobacco product useVideogame interventionE-cigarettesElectronic cigarettesProduct useMcNemar testKnowledge questionsSingle group pre-post studyTobacco product initiationPre-post studySignificant differencesCigarette smokingProduct initiationTobacco useUse preventionHealthy beliefsPromising effectsKnowledge surveyInterventionVapingCigarettesDescriptive statisticsAdolescentsCorrect answersAge differences
2020
A quasi-experimental test of a virtual reality game prototype for adolescent E-Cigarette prevention
Weser VU, Duncan LR, Pendergrass TM, Fernandes CS, Fiellin LE, Hieftje KD. A quasi-experimental test of a virtual reality game prototype for adolescent E-Cigarette prevention. Addictive Behaviors 2020, 112: 106639. PMID: 32920455, DOI: 10.1016/j.addbeh.2020.106639.Peer-Reviewed Original ResearchConceptsSocial norm perceptionsGame prototypePerceptions of harmNorm perceptionsQuasi-experimental testPaired-samples t-testParticipants' enjoymentSocial normsPreliminary impactPerceptionEffect sizeE-cigarette preventionVirtual reality hardwarePost designAdolescentsSatisfactionVRDependent variableAttitudesHarm perceptionsE-cigarettesGameEnjoymentParticipantsGameplay
2019
One Night Stan: Feasibility Study of an HIV Prevention and Sexual Risk Reduction Social Card Game for Young Black Women
Hieftje K, Duncan L, Florsheim O, Sawyer B, Fiellin LE. One Night Stan: Feasibility Study of an HIV Prevention and Sexual Risk Reduction Social Card Game for Young Black Women. Games For Health Journal 2019, 8: 112-120. PMID: 30964717, PMCID: PMC7061292, DOI: 10.1089/g4h.2017.0106.Peer-Reviewed Original ResearchConceptsYoung Black womenHuman immunodeficiency virus prevention interventionsBlack womenFeasible intervention approachRisk of HIVPreliminary impactPercent of participantsEffect sizeHIV/Partner testingPreliminary efficacyHIV preventionPrevention interventionsCondom useOutcome variablesStandardized assessmentParticipant satisfactionWomenHIVIntervention approachesHeterosexual Black womenFeasibility study
2018
A videogame intervention for tobacco product use prevention in adolescents
Pentz MA, Hieftje KD, Pendergrass TM, Brito SA, Liu M, Arora T, Tindle HA, Krishnan-Sarin S, Fiellin LE. A videogame intervention for tobacco product use prevention in adolescents. Addictive Behaviors 2018, 91: 188-192. PMID: 30477819, PMCID: PMC6358489, DOI: 10.1016/j.addbeh.2018.11.016.Peer-Reviewed Original ResearchConceptsRisk perceptionInteractive videogameGame experienceCommunity-based afterschool programsSingle-group pre-post designPlayers' game experienceGroup pre-post designGreater risk perceptionPre-post designMediational effectsVideogame interventionOlder adolescentsPost-test surveyPre-test surveyPath analysisPerceptionE-cigarette knowledgeAfterschool programsDemographic variablesUse preventionBeliefsAdolescents' knowledgeVideogamesIntentionAdolescentsDevelopment and Feasibility Testing of a Videogame Intervention to Reduce High-Risk Sexual Behavior in Black and Hispanic Adolescents
Gariepy AM, Hieftje K, Pendergrass T, Miller E, Dziura JD, Fiellin LE. Development and Feasibility Testing of a Videogame Intervention to Reduce High-Risk Sexual Behavior in Black and Hispanic Adolescents. Games For Health Journal 2018, 7: 393-400. PMID: 30299980, PMCID: PMC6277080, DOI: 10.1089/g4h.2017.0142.Peer-Reviewed Original ResearchPreliminary Investigation of a Videogame Prototype for Cigarette and Marijuana Prevention in Adolescents
Duncan LR, Hieftje KD, Pendergrass TM, Sawyer BG, Fiellin LE. Preliminary Investigation of a Videogame Prototype for Cigarette and Marijuana Prevention in Adolescents. Substance Use & Addiction Journal 2018, 39: 275-279. PMID: 29425481, PMCID: PMC6085155, DOI: 10.1080/08897077.2018.1437862.Peer-Reviewed Original ResearchConceptsMarijuana preventionGameplay experienceMarijuana useMedium-large effectWeeks of gameplayMotivational variablesBehavioral skillsPretest-posttest designAdolescent boysGameplay sessionsPreliminary evidenceRepeated-measures analysisOne-way repeated-measures analysisPrevention interventionsMarijuanaVideogamesHealth interventionsExperiencePreliminary investigationInterventionPositive reportsAdolescentsLarge effectNormsCigarettesAdolescents' perceptions of flavored tobacco products, including E-cigarettes: A qualitative study to inform FDA tobacco education efforts through videogames
Camenga DR, Fiellin LE, Pendergrass T, Miller E, Pentz MA, Hieftje K. Adolescents' perceptions of flavored tobacco products, including E-cigarettes: A qualitative study to inform FDA tobacco education efforts through videogames. Addictive Behaviors 2018, 82: 189-194. PMID: 29573891, PMCID: PMC6699146, DOI: 10.1016/j.addbeh.2018.03.021.Peer-Reviewed Original ResearchConceptsTobacco control strategiesTobacco product useTobacco productsE-cigarettesProduct useE-cigarette advertisementsE-cigarette useTraditional cigarettesNovel interventionsFDA's effortsEducation effortsFocus groupsQualitative studyGroupThematic analysisAdolescents' perceptionsParticipantsRisk communicationCigarettesCTPrevention
2017
Video Game Intervention for Sexual Risk Reduction in Minority Adolescents: Randomized Controlled Trial
Fiellin LE, Hieftje KD, Pendergrass TM, Kyriakides TC, Duncan LR, Dziura JD, Sawyer BG, Mayes L, Crusto CA, Forsyth BW, Fiellin DA. Video Game Intervention for Sexual Risk Reduction in Minority Adolescents: Randomized Controlled Trial. Journal Of Medical Internet Research 2017, 19: e314. PMID: 28923788, PMCID: PMC5625130, DOI: 10.2196/jmir.8148.Peer-Reviewed Original ResearchConceptsSexual health attitudesHuman immunodeficiency virusIntervention groupHealth attitudesInitiation of intercourseVideo game interventionControl groupHIV sexual riskSexual health outcomesSexual risk reductionDelay of initiationDigital health interventionsSecondary outcomesControlled TrialsGame interventionPrimary outcomeImmunodeficiency virusMean ageAnal intercourseHealth outcomesHealth interventionsSexual riskMonthsMinority adolescentsIntervention
2016
If We Build It, Will They Come? A Qualitative Study of Key Stakeholder Opinions on the Implementation of a Videogame Intervention for Risk Reduction in Adolescents
Pendergrass TM, Hieftje K, Crusto CA, Montanaro E, Fiellin LE. If We Build It, Will They Come? A Qualitative Study of Key Stakeholder Opinions on the Implementation of a Videogame Intervention for Risk Reduction in Adolescents. Games For Health Journal 2016, 5: 279-285. PMID: 27336205, PMCID: PMC4991582, DOI: 10.1089/g4h.2015.0092.Peer-Reviewed Original ResearchConceptsRisk reductionParents/guardiansReal-world settingAdditional toolVideogame interventionKey stakeholders' opinionsHigh acceptabilityAdolescentsDrugsSexGroupQualitative studyTopic of sexSuccessful disseminationBehavioral skillsCommunity partnersSettingSemi-structured interviewsViable optionImplementation strategiesThe design and implementation of a randomized controlled trial of a risk reduction and human immunodeficiency virus prevention videogame intervention in minority adolescents: PlayForward: Elm City Stories
Fiellin LE, Kyriakides TC, Hieftje KD, Pendergrass TM, Duncan LR, Dziura JD, Sawyer BG, Fiellin DA. The design and implementation of a randomized controlled trial of a risk reduction and human immunodeficiency virus prevention videogame intervention in minority adolescents: PlayForward: Elm City Stories. Clinical Trials 2016, 13: 400-408. PMID: 27013483, PMCID: PMC4942329, DOI: 10.1177/1740774516637871.Peer-Reviewed Original ResearchConceptsGame dataHuman immunodeficiency virus (HIV) infectionHuman immunodeficiency virus prevention interventionsPsychosocial antecedentsImmunodeficiency virus infectionRisk behavior reductionVideogame interventionMinority adolescentsBehavioral interventionsRisky sexual behaviorLarge-scale trialsMinority youthControl gameCommunity-based programsPeer pressureAssessment dataSummer campStudy visitBehavior reductionVirus infectionPrevention interventionsGame designersSchool programsAdolescentsEmpiric testing
2015
Serious Games for Sexual Health
Shegog R, Brown K, Bull S, Christensen JL, Hieftje K, Jozkowski KN, Ybarra ML. Serious Games for Sexual Health. Games For Health Journal 2015, 4: 69-77. PMID: 26181800, DOI: 10.1089/g4h.2014.0139.Peer-Reviewed Original ResearchProgress in Early Childhood Caries and Opportunities in Research, Policy, and Clinical Management.
Garcia R, Borrelli B, Dhar V, Douglass J, Gomez FR, Hieftje K, Horowitz A, Li Y, Ng MW, Twetman S, Tinanoff N. Progress in Early Childhood Caries and Opportunities in Research, Policy, and Clinical Management. Pediatric Dentistry 2015, 37: 294-9. PMID: 26063559.Peer-Reviewed Original ResearchMeSH KeywordsAnti-Bacterial AgentsAnti-Infective Agents, LocalCariostatic AgentsChild, PreschoolDelivery of Health Care, IntegratedDental CariesDental ResearchDental Restoration, PermanentFluoridesFluorides, TopicalHealth BehaviorHealth PolicyHumansInfantMotivational InterviewingOral HealthPrimary Health CareRisk AssessmentTooth RemineralizationConceptsClinical managementOral health behaviorEarly childhood cariesOral health careMedical care settingsHigh-quality evidenceDisease managementEvidence-based reviewPatient-centered counselingChronic disease managementEffective chemotherapeutic strategyChildhood cariesCaries outcomesCare settingsFluoride varnishHealth behaviorsChemotherapeutic strategiesCariesConsistent findingHealth carePreschool childrenAnalysis of studiesCareOutcomesKey outcomes