2020
Videogame intervention to encourage HIV testing and counseling among adolescents
Pendergrass T, Hieftje K, Duncan L, Fiellin L. Videogame intervention to encourage HIV testing and counseling among adolescents. MHealth 2020, 6: 26-26. PMID: 32632364, PMCID: PMC7327291, DOI: 10.21037/mhealth.2020.01.05.Peer-Reviewed Original ResearchHIV testingNew HIV casesVideogame interventionCrucial public health concernPublic health concernUndiagnosed HIVHIV casesHIV preventionMajority of adolescentsFocus groupsPositive diagnosisHIVHealth concernPilot studyStrong misperceptionAdolescentsRisk reductionHigh ratePretest-posttest designSocial stigmaBehavior changeIncorrect knowledgeOne-fifthInterventionAssessment measures
2016
Development of an HIV Prevention Videogame: Lessons Learned
Hieftje K, Fiellin L, Pendergrass T, Duncan L. Development of an HIV Prevention Videogame: Lessons Learned. International Journal Of Serious Games 2016, 3 DOI: 10.17083/ijsg.v3i2.110.Peer-Reviewed Original ResearchIf We Build It, Will They Come? A Qualitative Study of Key Stakeholder Opinions on the Implementation of a Videogame Intervention for Risk Reduction in Adolescents
Pendergrass T, Hieftje K, Fiellin L, Montanaro E, Crusto C. If We Build It, Will They Come? A Qualitative Study of Key Stakeholder Opinions on the Implementation of a Videogame Intervention for Risk Reduction in Adolescents. Journal Of Adolescent Health 2016, 58: s88-s89. DOI: 10.1016/j.jadohealth.2015.10.189.Peer-Reviewed Original Research