2023
Psychometric properties of the Persian Gaming Disorder Test and relationships with psychological distress and insomnia in adolescents
Lin C, Potenza M, Pontes H, Pakpour A. Psychometric properties of the Persian Gaming Disorder Test and relationships with psychological distress and insomnia in adolescents. BMC Psychology 2023, 11: 326. PMID: 37817223, PMCID: PMC10566088, DOI: 10.1186/s40359-023-01368-z.Peer-Reviewed Original ResearchConceptsGaming Disorder TestPsychological distressClassical test theoryPsychometric propertiesIranian adolescentsRasch analysisTest theorySubstantial differential itemICD-11 criteriaDifferential itemDistressAdolescentsPsychiatric conditionsGamingInsomniaShort instrumentPersian versionMethodsThe present studyEleventh RevisionItemsA systematic review and meta-analysis of risky decision-making in specific domains of problematic use of the internet: Evidence across different decision-making tasks
Müller S, Antons S, Wegmann E, Ioannidis K, King D, Potenza M, Chamberlain S, Brand M. A systematic review and meta-analysis of risky decision-making in specific domains of problematic use of the internet: Evidence across different decision-making tasks. Neuroscience & Biobehavioral Reviews 2023, 152: 105271. PMID: 37277009, DOI: 10.1016/j.neubiorev.2023.105271.Peer-Reviewed Original ResearchExploring mediational roles for self-stigma in associations between types of problematic use of internet and psychological distress in youth with ADHD
Lee K, Chen C, Chen J, Liu C, Chang K, Fung X, Chen J, Kao Y, Potenza M, Pakpour A, Lin C. Exploring mediational roles for self-stigma in associations between types of problematic use of internet and psychological distress in youth with ADHD. Research In Developmental Disabilities 2023, 133: 104410. PMID: 36603311, DOI: 10.1016/j.ridd.2022.104410.Peer-Reviewed Original ResearchConceptsAttention deficit hyperactivity disorderProblematic smartphone useProblematic social media usePsychological distressProblematic gamingProblematic useDeficit hyperactivity disorderMediational roleHyperactivity disorderSmartphone useDistressResults of pathAdolescentsSocial media useYouthExtant literaturePsychiatric outpatient clinicMedia useSpecific formAnxietyDifferent formsParticipantsGamingDepressionAssociation
2022
An exploratory study of problematic shopping and problematic video gaming in adolescents
Greenberg NR, Zhai ZW, Hoff RA, Krishnan-Sarin S, Potenza MN. An exploratory study of problematic shopping and problematic video gaming in adolescents. PLOS ONE 2022, 17: e0272228. PMID: 35947621, PMCID: PMC9365157, DOI: 10.1371/journal.pone.0272228.Peer-Reviewed Original ResearchConceptsProblematic video gamingNegative reinforcementAddictive behaviorsVideo gamingAggressive behaviorMaladaptive copingHealth/High school studentsPsychosocial impairmentStress managementConnecticut high school studentsAdolescentsPhysical injuryGamingPossible interventionsPrevention effortsExploratory studySerious fightingInteraction analysisImpairmentMeasuresCopingFurther researchAnxietyRelationship
2021
Gaming to relieve tension or anxiety and associations with health functioning, substance use and physical violence in high school students
Garakani A, Zhai ZW, Hoff RA, Krishnan-Sarin S, Potenza MN. Gaming to relieve tension or anxiety and associations with health functioning, substance use and physical violence in high school students. Journal Of Psychiatric Research 2021, 140: 461-467. PMID: 34147933, DOI: 10.1016/j.jpsychires.2021.05.055.Peer-Reviewed Original ResearchConceptsHigh school studentsAcademic performanceSubstance useNegative emotional statesMeasures of demographicsPoor academic performanceProblematic Internet useEmotional statesGaming disorderExtracurricular involvementHealth functioningConnecticut high school studentsDepression symptomsAsian adolescentsAnxietyAdolescentsIntervention strategiesSchool studentsExtracurricular activitiesViolent behaviorGamingPhysical violenceDrug usePhysical fightsAdditional research
2020
Chapter 16 Cognitive factors associated with gaming disorder
Billieux J, Potenza M, Maurage P, Brevers D, Brand M, King D. Chapter 16 Cognitive factors associated with gaming disorder. 2020, 221-230. DOI: 10.1016/b978-0-12-815298-0.00016-2.ChaptersCognitive factorsGaming disorderProblematic gaming behaviorCognitive biasesPsychological modelsPsychological distressAvailable research findingsProblem gamingCognitive deficitsGaming behaviorVideo gamingOnline gamingFuture researchResearch baseMental conditionResearch findingsClinical implicationsGamingPotential avenuesFunctional impairmentDisordersCognitionDistressBroad categoriesDeficits
2019
Tracking organ doses for patient safety in radiation therapy
Muhammad W, Liang Y, Hart G, Nartowt B, Roffman D, Deng J. Tracking organ doses for patient safety in radiation therapy. 2019, 123-144. DOI: 10.1201/9781315207582-9.Peer-Reviewed Original ResearchGraphics processing unitsBig data approachBig dataSpecialized hardwareFrame bufferProcessing unitGraphic informationComputer gamingDigital imagingData approachEarly warningImage guidance proceduresMonte Carlo dose engineOrgan dosesDose trackingGPUHardwareMedicine LibraryDose engineGamingModern radiotherapyTrackingPrimary goalEngineCommunication
2010
Video-Gaming Among High School Students: Health Correlates, Gender Differences, and Problematic Gaming
Desai RA, Krishnan-Sarin S, Cavallo D, Potenza MN. Video-Gaming Among High School Students: Health Correlates, Gender Differences, and Problematic Gaming. 2010, 126: e1414-e1424. PMID: 21078729, PMCID: PMC3678538, DOI: 10.1542/peds.2009-2706.Peer-Reviewed Original ResearchConceptsProblematic gamingHealth correlatesMore externalizing behaviorsVideo game playingInternalizing symptomsHigh school studentsExternalizing behaviorsRegular cigarette smokingSerious fightNegative health correlatesGame playingIntervention strategiesGender differencesSchool studentsCorrelatesGamingHealth behaviorsHealth factorsDrug useGirlsBoysMore researchDepressionAggressionAdolescents
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