2018
A Pilot Intervention to Encourage HIV Testing and Counseling Among Minority Adolescents
Pendergrass T, Hieftje K, Duncan L, Arora T, Fiellin L. A Pilot Intervention to Encourage HIV Testing and Counseling Among Minority Adolescents. 2018, 1-1. DOI: 10.1145/3183654.3183675.Peer-Reviewed Original ResearchAdolescents' perceptions of flavored tobacco products, including E-cigarettes: A qualitative study to inform FDA tobacco education efforts through videogames
Camenga DR, Fiellin LE, Pendergrass T, Miller E, Pentz MA, Hieftje K. Adolescents' perceptions of flavored tobacco products, including E-cigarettes: A qualitative study to inform FDA tobacco education efforts through videogames. Addictive Behaviors 2018, 82: 189-194. PMID: 29573891, PMCID: PMC6699146, DOI: 10.1016/j.addbeh.2018.03.021.Peer-Reviewed Original ResearchConceptsTobacco control strategiesTobacco product useTobacco productsE-cigarettesProduct useE-cigarette advertisementsE-cigarette useTraditional cigarettesNovel interventionsFDA's effortsEducation effortsFocus groupsQualitative studyGroupThematic analysisAdolescents' perceptionsParticipantsRisk communicationCigarettesCTPrevention
2016
Development of an HIV Prevention Videogame: Lessons Learned
Hieftje K, Fiellin L, Pendergrass T, Duncan L. Development of an HIV Prevention Videogame: Lessons Learned. International Journal Of Serious Games 2016, 3 DOI: 10.17083/ijsg.v3i2.110.Peer-Reviewed Original Research
2012
A Qualitative Study to Inform the Development of a Videogame for Adolescent Human Immunodeficiency Virus Prevention
Hieftje K, Rosenthal MS, Camenga DR, Edelman EJ, Fiellin LE. A Qualitative Study to Inform the Development of a Videogame for Adolescent Human Immunodeficiency Virus Prevention. Games For Health Journal 2012, 1: 294-298. PMID: 24078897, PMCID: PMC3782854, DOI: 10.1089/g4h.2012.0025.Peer-Reviewed Original ResearchHIV preventionHuman immunodeficiency virus (HIV) preventionYear old boyVideo game-based interventionsYoung minority adolescentsQualitative studyLow-resource neighborhoodsOld boyRisk behaviorsProtective factorsIntervention efficacyVirus preventionSpecific populationsGame-based interventionsPreventionResearch principlesBehavior changeEfficacyInteractive video gamesFocus groupsAdolescentsIndividual interviewsMinority adolescents