Kimberly Hieftje, PhD
she/her/hers
Associate Professor of Pediatrics (General Pediatrics)Cards
About
Research
Publications
2025
Game Playbooks 2.0: An Updated Strategy for Supporting Game-Based Behavior Change Interventions
Truesdell E, Weser V, Murray T, Crocker A, Marks A, Martinello R, Hieftje K. Game Playbooks 2.0: An Updated Strategy for Supporting Game-Based Behavior Change Interventions. Proceedings Of The ACM On Human-Computer Interaction 2025, 9: 1021-1044. DOI: 10.1145/3748631.Peer-Reviewed Original ResearchGame design techniquesDevelopment processShared documentsUpdate strategyBehavior change interventionsInteractive technologiesChange interventionsGameScholarly communityDesign techniquesTeam processesDocumentsProject teamProject goalsPlaybookDiversity of backgroundsFrameworkLiving documentCaregivers of infantsHealth behavior contextsPhoneCo-creationUpdateIntervention teamIntervention goalsBactericidal Efficacy of Ultraviolet-C Light on Virtual Reality Devices: In Vitro Assessment of Bacterial Killing
Roberts S, Wright J, Mustafa M, Feinn R, Marks A, Hieftje K, Huang P, Martinello R, Murray T, Blake E, Trumpler J, Frye N, Nilsen E, Paek H, Boyce M, Mayeran C, Polcaro T, Hallet A, Greene-Upshaw L, Kashyap N, Peaper D, Evans L, Weser V, Truesdell E, Crocker A, Tanner W, Peccia J, Dieter L, Healy H, Mathew T. Bactericidal Efficacy of Ultraviolet-C Light on Virtual Reality Devices: In Vitro Assessment of Bacterial Killing. JMIR Formative Research 2025, 9: e70326. PMID: 41038799, PMCID: PMC12483473, DOI: 10.2196/70326.Peer-Reviewed Original ResearchConceptsBacterial killingPathogen killingVR headsetManufacturer's instructionsVirtual realityBactericidal efficacyIn vitro assessmentStrains of bacteriaOculus Quest 2Virtual reality devicesMicrobe killingP aeruginosaS epidermidisS aureusClinical indicationsMicrobial killingPrimary outcomeUltraviolet C lightVR devicesBacteriaReality devicesQuest 2VR equipmentDevice manufacturer instructionsHeadsetApplying principles to practice: cleaning and disinfection of extended reality equipment used in healthcare settings
Murray T, Shenoy E, Roberts S, Martinello R, Marks A, Hieftje K, Green C, Rothschild J, Shradar M, McKinney T, Hand L, Novosad S, Glowicz J. Applying principles to practice: cleaning and disinfection of extended reality equipment used in healthcare settings. Infection Control And Hospital Epidemiology 2025, 46: 855-857. PMID: 40826908, PMCID: PMC12483620, DOI: 10.1017/ice.2025.10249.Peer-Reviewed Original ResearchDemonstrating the Screenless Optical Theremin with Tremolo (ScOTT)
Gancz M, Berry J, Wei S, Hieftje K, Marks A. Demonstrating the Screenless Optical Theremin with Tremolo (ScOTT). 2025, 329-332. DOI: 10.1145/3706370.3731699.Peer-Reviewed Original ResearchThe Arborist: A Collective Bloom Through Physiological Data in Mixed Reality
Wei S, Lee B, Gancz M, Marks A, Hieftje K. The Arborist: A Collective Bloom Through Physiological Data in Mixed Reality. 2025, 364-367. DOI: 10.1145/3706370.3731714.Peer-Reviewed Original ResearchLemmings: Creating Re-mappable Gestures For More Accessible Immersive Experiences
Berry J, Gancz M, Marks A, Hieftje K. Lemmings: Creating Re-mappable Gestures For More Accessible Immersive Experiences. 2025, 441-446. DOI: 10.1145/3706370.3732894.Peer-Reviewed Original ResearchYear of the Cicadas
Hieftje K. Year of the Cicadas. JAMA 2025, 333: 1775-1776. PMID: 40272807, DOI: 10.1001/jama.2025.2814.Peer-Reviewed Original ResearchBeyond User-Centered Design: Designing Digital Health Technologies for Substance Use Prevention and Treatment in Children and Youth
Singh K, Camenga D, Aneni K, Hieftje K. Beyond User-Centered Design: Designing Digital Health Technologies for Substance Use Prevention and Treatment in Children and Youth. 2025, 231-249. DOI: 10.1007/978-3-031-84655-7_10.Peer-Reviewed Original ResearchDigital health interventionsSubstance use preventionHealth interventionsDevelopment of digital interventionsAssociated with numerous adverse health outcomesNumerous adverse health outcomesMental health disordersDigital health technologiesAdverse health outcomesFuture addictionHealth outcomesDigital interventionsSubstance use disordersUser-centered design approachHealth disordersHealth technologiesYouth substance useInterventionIncreased riskSubstance useUse disorderPreventionYouthChildrenUser experience evaluationAMXRA Guidelines on Extended Reality (XR) and Children: Considerations for Safe and Effective Application Development and Use.
Marks A, Weser V, Caruso T, Persky S, Homer A, Gold J, Williamson E, Hieftje K. AMXRA Guidelines on Extended Reality (XR) and Children: Considerations for Safe and Effective Application Development and Use. Journal Of Medical Extended Reality 2025, 2: 104-113. PMID: 40862272, PMCID: PMC12373118.Peer-Reviewed Original ResearchW70 A Pilot Study Examining the Feasibility of a Virtual Reality Pain Management Intervention Groups in Methadone Maintenance Treatment
DiMeola K, Cutter C, Haynes J, Hieftje K, Beitel M, Rossi R, Madden L, Barry D. W70 A Pilot Study Examining the Feasibility of a Virtual Reality Pain Management Intervention Groups in Methadone Maintenance Treatment. Drug And Alcohol Dependence 2025, 267: 112012. DOI: 10.1016/j.drugalcdep.2024.112012.Peer-Reviewed Original Research
Academic Achievements & Community Involvement
News & Links
News
- July 31, 2025
Death, Grief, and Cicadas: How a Mother is Helping Others Navigate Loss
- April 14, 2025Source: Journal of Medical Extended Reality
AMXRA Guidelines on Extended Reality and Children: Considerations and Recommendations for Application Development and Use
- January 09, 2025Source: Center for Connecticut Education Research Collaboration
Virtual Reality in Connecticut Public High Schools: A Comprehensive Study
- June 12, 2024Source: Yale New Haven Health
Yale New Haven Health and Yale University celebrate Innovation Awards
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