2017
The experience sampling method as an mHealth tool to support self‐monitoring, self‐insight, and personalized health care in clinical practice
van Os J, Verhagen S, Marsman A, Peeters F, Bak M, Marcelis M, Drukker M, Reininghaus U, Jacobs N, Lataster T, Simons C, Investigators E, Lousberg R, Gülöksüz S, Leue C, Groot P, Viechtbauer W, Delespaul P. The experience sampling method as an mHealth tool to support self‐monitoring, self‐insight, and personalized health care in clinical practice. Depression And Anxiety 2017, 34: 481-493. PMID: 28544391, DOI: 10.1002/da.22647.Peer-Reviewed Original ResearchConceptsExperience sampling methodClinical practiceTrial of MindfulnessESM data collectionPersonalized trajectoriesEmotion dynamicsCognitive abilitiesRoutine clinical practiceDifferent patient groupsNatural rewardsRoutine outcome measurementDaily lifeBlended careMix of faceImplicit patternsMental healthSmartphone usePatient groupOffice treatmentTwin studiesOutcome measurementsProcess of diagnosisMHealth toolsTreatment evaluationDecision making
2015
Linking Volitional Preferences for Emotional Information to Social Difficulties A Game Approach using the Microsoft Kinect
Weng M, Walt C, Kim E, Whitaker L, Perlmutter M, Wang Q, Lebowitz E, Shic F. Linking Volitional Preferences for Emotional Information to Social Difficulties A Game Approach using the Microsoft Kinect. 2015, 588-594. DOI: 10.1109/acii.2015.7344629.Peer-Reviewed Original ResearchBroader Autism Phenotype QuestionnaireEmotional informationBrief Symptom InventoryPsychological characteristicsAttentional responsesEmotional stimuliEmotional intelligenceEmotional contentSocial competenceSocial difficultiesPreliminary supportPsychological factorsKinect gamesSymptom InventoryImplicit patternsMental healthPsychosocial assessmentKinect platformSocial capabilitiesVideo gamesPsychiatric phenomenaGameplay environmentGameplayOrientingFurther research
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