Video Gaming and Its Effects on Children and Adolescents: Research Priorities and Recommendations
King D, Galanis C, Delfabbro P, Billieux J, Király O, Canale N, Rehbein F, Gainsbury S, Potenza M. Video Gaming and Its Effects on Children and Adolescents: Research Priorities and Recommendations. 2024, 573-579. DOI: 10.1007/978-3-031-69362-5_78.Peer-Reviewed Original ResearchEffectiveness of gamesYoung usersGame activitiesVideo gamesMedia effectsYoung people’s livesGame productionScreen timeSelf-report measuresPsychosocial effectsPriority research areasYoung people’s well-beingResearch areaUsersGameResearch prioritiesObjective measuresWell-beingEvaluability assessmentGlobal priorityLong-term effectsPeople's livesStudy of short-Holistic frameworkYoung peopleIntroduction to the Section on Video Gaming, Violence, and Gambling
Gentile D, Potenza M. Introduction to the Section on Video Gaming, Violence, and Gambling. 2024, 569-571. DOI: 10.1007/978-3-031-69362-5_77.Peer-Reviewed Original Research