Video Gaming and Its Effects on Children and Adolescents: Research Priorities and Recommendations
King D, Galanis C, Delfabbro P, Billieux J, Király O, Canale N, Rehbein F, Gainsbury S, Potenza M. Video Gaming and Its Effects on Children and Adolescents: Research Priorities and Recommendations. 2024, 573-579. DOI: 10.1007/978-3-031-69362-5_78.Peer-Reviewed Original ResearchEffectiveness of gamesYoung usersGame activitiesVideo gamesMedia effectsYoung people’s livesGame productionScreen timeSelf-report measuresPsychosocial effectsPriority research areasYoung people’s well-beingResearch areaUsersGameResearch prioritiesObjective measuresWell-beingEvaluability assessmentGlobal priorityLong-term effectsPeople's livesStudy of short-Holistic frameworkYoung peopleAltered Heart Rate Variability During Mobile Game Playing and Watching Self-Mobile Gaming in Individuals with Problematic Mobile Game Use: Implications for Cardiac Health
Chin S, Chang Y, Huang C, Chou T, Huang C, Lin H, Potenza M. Altered Heart Rate Variability During Mobile Game Playing and Watching Self-Mobile Gaming in Individuals with Problematic Mobile Game Use: Implications for Cardiac Health. Psychology Research And Behavior Management 2024, 17: 2545-2555. PMID: 38973973, PMCID: PMC11226189, DOI: 10.2147/prbm.s469240.Peer-Reviewed Original ResearchMobile gamesMobile game useMobile game playMobile-gamingHeart rate variabilityGame playInternet accessElevated LF/HF ratioAltered heart rate variabilityGameGame useGame activitiesRate variabilityGaming behaviorCraving scoresGaming QuestionnaireAutonomic arousalLF/HF ratioGameplayVideo excerptsLow-frequency to high-frequencySmartphoneInternetVideoPotential intervention strategies