2021
Gaming to relieve tension or anxiety and associations with health functioning, substance use and physical violence in high school students
Garakani A, Zhai ZW, Hoff RA, Krishnan-Sarin S, Potenza MN. Gaming to relieve tension or anxiety and associations with health functioning, substance use and physical violence in high school students. Journal Of Psychiatric Research 2021, 140: 461-467. PMID: 34147933, DOI: 10.1016/j.jpsychires.2021.05.055.Peer-Reviewed Original ResearchConceptsHigh school studentsAcademic performanceSubstance useNegative emotional statesMeasures of demographicsPoor academic performanceProblematic Internet useEmotional statesGaming disorderExtracurricular involvementHealth functioningConnecticut high school studentsDepression symptomsAsian adolescentsAnxietyAdolescentsIntervention strategiesSchool studentsExtracurricular activitiesViolent behaviorGamingPhysical violenceDrug usePhysical fightsAdditional research
2011
Stealing among high school students: prevalence and clinical correlates.
Grant JE, Potenza MN, Krishnan-Sarin S, Cavallo DA, Desai RA. Stealing among high school students: prevalence and clinical correlates. The Journal Of The American Academy Of Psychiatry And The Law 2011, 39: 44-52. PMID: 21389165, PMCID: PMC3671850.Peer-Reviewed Original Research