Gamification for Geriatric Mental Health: Level Up or Game Over?
Korolev I, Hsu C, Jain N, Sekhon H, Fahed M, Vahia I. Gamification for Geriatric Mental Health: Level Up or Game Over? American Journal Of Geriatric Psychiatry 2022, 30: s101-s102. DOI: 10.1016/j.jagp.2022.01.235.Peer-Reviewed Original ResearchCognitive abilitiesMental healthGeriatric mental healthOlder AdultsGame-like elementsMental health interventionsNon-game contextsMotivational enhancementHuman supportSub-threshold depressionPrior researchYoung adultsHealthful behaviorsSpecific behaviorsGamification approachGamificationMajority of seniorsNarrative literature reviewCurrent researchAdultsActivation therapyNumber of studiesHealth interventionsResearchHealth