Do individuals with problematic and non-problematic internet game use differ in cooperative behaviors with partners of different social distances? Evidence from the Prisoner's Dilemma and Chicken Game
Su W, Potenza M, Zhang Z, Hu X, Gao L, Wang Y. Do individuals with problematic and non-problematic internet game use differ in cooperative behaviors with partners of different social distances? Evidence from the Prisoner's Dilemma and Chicken Game. Computers In Human Behavior 2018, 87: 363-370. DOI: 10.1016/j.chb.2018.05.040.Peer-Reviewed Original ResearchInternet game useGame useDecision-making taskSocial distanceReward-related impulsivityPotential moderating influenceReal-life friendsDifferent social distancesPrisoner's DilemmaGame taskModerating influenceFace conditionLeague of LegendsSocial interactionGroup differencesCooperative dilemmaChicken gameOnline gamingLow cooperationCooperative behaviorTaskFriendsParticipantsIndividualsImpulsivity