The Yale play4REAL Lab has received another gift from Oculus Education to expand its work on smokeSCREEN VR, a virtual reality game created to prevent adolescent e-cigarette use.
- January 09, 2019
Meet Yale Internal Medicine: Lynn E. Fiellin, MD, associate professor of medicine (general internal medicine) and in the Child Study Center.
As part of our “Meet Yale Internal Medicine” series, today’s feature is on Lynn Fiellin, MD, associate professor of medicine (general internal medicine) and in the Child Study Center.
- November 29, 2018
Results from our Center's latest publication suggest that brief exposure to a videogame focused on changing knowledge and attitudes toward tobacco products may have a promising effect on preventing risk for early adolescent tobacco product use, particularly for e-cigarettes.
- November 01, 2018
Pilot testing of an innovative videogame, developed in partnership with the target audience, demonstrated feasibility and preliminary impact with this cohort of black or Hispanic adolescents.
- October 16, 2018
Yale researchers and local middle schoolers turned a typical science fair upside down on Saturday as they participated in the second annual Flipped Science Fair at Kroon Hall.
- September 18, 2017
A videogame designed by Yale researchers to promote health and reduce risky behavior in teens improves sexual health knowledge and attitudes among minority youth, according to a new study. The findings validate the value of the videogame as a tool to engage and educate teens at risk for HIV and other sexually transmitted infections (STIs), said the researchers.
- July 21, 2017
It was fun, and there were games, but the two-week “For a Girl” program was mostly about empowering young women to do and be whatever they dream. Sponsored by Dr. Lynn Fiellin’s play2PREVENT Lab at the Yale Center for Health and Learning Games, nine girls heard life stories from successful female faculty members at the Yale School of Medicine and elsewhere at the university and designed video games that were meant to educate, not entertain. The three teams presented their games on Friday.
- July 14, 2017
A new initiative of the Yale Center for Health & Learning Games, created by Dr. Lynn Fiellin, ForAGirl is open to young women who are participating in the Yale Pathways to Science program, the university’s long-running summer program aimed at encouraging middle and high school students from New Haven schools to pursue careers in the sciences. Within Pathways, young scholars select a more specific track; ForAGirl is the latest of these specialized pathways. Its focus is to promote the engagement of female high school students in the STEM (Science, Technology, Engineering, Math) fields as well as medicine and research, where even today, women are drastically underrepresented.
- June 23, 2017
Dr. Lynn Fiellin has been appointed as director of the Alcohol and Other Drug Harm Reduction Initiative (AODHRI) at Yale College, according an announcement by Dean Jonathan Holloway. Fiellin, who assumed her new role on June 1, is an associate professor of medicine in the Department of Internal Medicine and the Yale Child Study Center. She is founder and director of the play2PREVENT Lab at the Yale Center for Health & Learning Games, a program at the School of Medicine in which she and her team develop and evaluate evidence-based videogame interventions for health and education in youth and young adults.
- November 09, 2015
“It’s really about evaluating sexual situations and encounters,” said Kimberly Hieftje, a developer of the game who is an associate research scientist at Yale School of Medicine and deputy director of the play2PREVENT Lab.