News & Events

  • play2PREVENT is now a part of the Higher Education Video Game Alliance. See the press release here!
  • play2PREVENT presented "Partnering with Community-based Programs to Develop and Test a Videogame for HIV Prevention in Teens" at the Center for Interdisciplinary Research on AIDS on June 25, 2014 in New Haven, CT.
  • play2PREVENT presented "Storytellers Roundtable: Creating Narrative Games that Change Behavior" at the Games for Health Conference on June 19th, 2014 in Boston, MA.
  • play2PREVENT presented "Social Outliers: Social Apps You Should Know", at the Games for Health Conference on June 19th, 2014 in Boston, MA.
  • play2PREVENT presented "PlayForward: A Videogame increases Drug, Alcohol, and Sexual Risk Knowledge in Teens", Annual Conference of the College on Problems of Drug Dependence on June 18, 2014 in San Juan, Puerto Rico.
  • play2PREVENT presented "Videogames for Risk Reduction and Prevention", 5th Annual E3 Games and Learning Summit on June 10, 2014 in Los Angeles, CA
  • play2PREVENT presented "Mobile Videogames for Risk Reduction and Prevention" at the 10th Annual Dartmouth on Substance Use: Emerging Technologies to Advance Prevention & Recovery on May 9, 2014 in Hanover, NH.
  • play2PREVENT presented "Videogame Data: What Game Play Tells Us About Real World Behavior" at the Youth + Tech + Health Annual Conference on April 6, 2014 in San Francisco, CA.
  • play2PREVENT presented a poster entitled, "A Videogame Intervention for Risk Reduction and Prevention in Young Minority Teens" at the Society for Adolescent Health and Medicine Conference in March 24, 2014 in Austin, TX. View the abstracthere!
  • play2PREVENT presented "PlayForward: Elm City Stories" at the CDC Games for Health Day on March 2, 2014
  • "Using What's Learned in a Game to Use in Real Life", published in the Games for Health Journal, February 19, 2014.
  • "Game playbooks: tools to guide multidisciplinary teams in developing videogame-based behavior change interventions", published (online first) in Translational Behavior Medicine Journal, Feb 3, 2014.
  • "Novel Methods to Collect Meaningful Data from Adolescents for the Development of Health Interventions", published (online first) in Health Promotion Practice Journal, February 11, 2014.
  • play2PREVENT presented "Formative Research for an HIV Videogame for Young Black Women" at the Women's Health Research at Yale Program, Yale Department of Psychiatry, New Haven, CT on February 6, 2014.
  • Helping adolescents understand the consequences of risky sexual behavior
  • "The use of message framing to promote sexual risk reduction in young adolescents: a pilot exploratory study", published in Health Education Research Journal, January 21, 2014.
  • play2PREVENT receives an award from the National Institute on Drug Abuse - Dartmouth's Center for Technology and Behavioral Health Pilot Core to develop and test an electronic prototype of smokeSCREEN - a videogame intervention for preventing cigarette and marijuana smoking among adolescents aged 11 to 14 years on January 1, 2014.
  • play2PREVENT presented "Developing a Behavior Change Videogame: Lessons Learned" at the 2013 mHealth Summit in Washington, DC on December 11, 2013.
  • play2PREVENT presented "PlayForward: Elm City Stories: Overview" at the 2013 mHealth Summit in Washington, DC on December 10, 2013.
  • PlayForward: Elm City Stories received a three year certification from the International Serious Play Award Program for meeting the criteria for titles having a high quality standard. 
  • PlayForward: Elm City Stories won the GOLD METAL AWARD in the International Serious Play Awards in the Healthcare/Medical category at the International Serious Play Conferenceat DigiPen Institute in Redmond, Washington on August 25, 2013.
  • PlayForward: Elm City Stories is a finalist in the INTERNATIONAL Serious Play Awards in the Healthcare/Medical category at the International Serious Play Conference, being held next week from August 19 to 22 at DigiPen Institute in Redmond, Washington. We will receive either the Gold, Silver or Bronze award.
  • PlayForward: Elm City Stories mentioned in Six Start-Ups Joining Forces with Scientistson Inc.com, August 16, 2013. 
  • PlayForward: Elm City Stories: An Interactive Videogame for HIV Prevention in Early Adolescents, Center for Technology and Behavioral Health 
  • play2PREVENT receives funding from Women's Health Research at Yale Pilot Program (press release), June 20, 2013 to design and create a video game to increase condom use and partner testing in young black women. 
  • play2PREVENT at Google in San Francisco, CA, https://www.youtube.com/watch?v=FWT-CSlVuRA
  • play2PREVENT presented, "Surveys, Metrics, & Instruments: What to Ask to Assess Games and How to Do it?", at the 9th Annual Games for Health Conference in Boston, MA on June 28, 2013.
  • play2PREVENT presented, "Looking Back at PlayForward: A Post-Mortem Panel of Designers, Developers, & Researchers", at the 9th Annual Games for Health Conference in Boston, MA on June 27, 2013
  • play2PREVENT presented, "PlayForward: An iPad Game for HIV Prevention", at the 9th Annual Games for Health Conference in Boston, MA on June 26, 2013.
  • Can Video Games Make Kids Healthier?
  • PlayForward: Elm City Stories wins the Pittsburgh Technology Council's DATA award for the Joystick Category on May 15, 2013
  • play2PREVENT presented, "PLAYING GAMES, SERIOUSLY! The Development and Evaluation of a Serious Game for Risk Reduction and HIV Prevention in Teens", at the Dartmouth Center for Technology and Behavioral Health Visit on May 9, 2013
  • Video games may encourage healthy behavior, Yale News, April 23, 2013
  • PlayForward: Elm City Stories, has been accepted as finalist for the 2013 Design, Art and Technology Awards (DATA), sponsored by the Pittsburgh Technology Council
  • "Electronic Media-Based Health Interventions Promoting Behavior Change in Youth", published in JAMA Pediatrics on April 8, 2013
  • play2PREVENT presented, "A Qualitative Study of Adolescents' Preferences for Message Framing to Promote the Delay of Sexual Initiation", at the Pediatric Academic Societies' Meeting, in Washington, D.C. on  May 4, 2013
  • play2PREVENT presented, "PLAYING GAMES, SERIOUSLY! The Development and Evaluation of a Serious Game for Risk Reduction and HIV Prevention in Teens", at the Digital Health Communication Extravaganza in Orlando, FL on February 21, 2013